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  Click here to go to the first staff post in this thread.   Thread: These 7.41 notes..

  1. #41
    0 Not allowed!
    Quote Originally Posted by classic22 View Post
    This type of attitude is another reason why the economy is broken.

    Those who can easily farm something want to control the monopoly they have for personal gain only. The only reason you don't want others being able to complete that map is so you can exploit that fact and keep the prices high on items.

    Who cares how many hours people play? There is no reward for playing over 500 hours. Just a pat on the back.

    There are people that have been in my job for less time but earn more than me, I don't complain about that, I feel good for them.

    This isn't a pvp game, it's pve. Why can't we all have nice things?
    I completely disagree, the economy is broken because trendy doesn't want to spend the money to make this game completely server side (therefore unhackable \ reasonably unhackable [honestly calling it hacking this game is a disgrace to hackers... it's more like simple hex editing....])

    PvE, PvP who cares? If I spend the time to earn something why shouldn't you?

    Sure we can all have nice things, but it is a complete slap in the face to have them thrown to noobs when others have had to "work" to get them

    It's just like WoW, I quit because they catered to casuals. If TE caters to casuals (which they haven't yet, but I can see them heading in the direction but god I hope not) I will stop playing this game and not look back.

    I like this is a community centered game, keep it that way it works wonders. I do not like catering to people who are not willing to put the same effort in as me or others. I don't care how many hours you have played, if you put the same *effort* into getting what I've got, then props bro we are on equal footing. If you were just given something because trendy decided hey loot pinata for just facerolling 1m hp ogres (looking at you pre buff and now post nerf's king's game) then yeah, I'll be very angry.

    Having end of game equipment on DunDef is about having a sense of pride in your characters because it IS a lot of work getting 5 or so builders (or more!) and however many DPS sets you wish to make.

    I for one am very proud of my gear in every way. I have earned it all legit and despite running across some 'hacked' equips earlier in my trading career I took my losses and moved on.

    That's my opinion

  2. #42
    0 Not allowed!
    Quote Originally Posted by Gungniir View Post
    If you worked your *** off to get 4k+ builders and the last thing trendy releases is a stepping stone map, you'd pretty pissed you just spent over 500 hours to see them only cater to casuals too.
    I agree with Classic and I would also like to add is that I wouldn't care at all if people got better gear in the game. I WANT people to get better gear in the game, this game is Coop play, I want other people to come into my game with awesome gear and I will be happy that they can help me out a lot.
    When I host games, I let people loot, doesn't bother me. I just say don't be greedy and spam pick up so we all get mana.

  3. #43
    0 Not allowed!
    Quote Originally Posted by Gungniir View Post
    I completely disagree, the economy is broken because trendy doesn't want to spend the money to make this game completely server side (therefore unhackable \ reasonably unhackable [honestly calling it hacking this game is a disgrace to hackers... it's more like simple hex editing....])

    PvE, PvP who cares? If I spend the time to earn something why shouldn't you?

    Sure we can all have nice things, but it is a complete slap in the face to have them thrown to noobs when others have had to "work" to get them

    It's just like WoW, I quit because they catered to casuals. If TE caters to casuals (which they haven't yet, but I can see them heading in the direction but god I hope not) I will stop playing this game and not look back.

    I like this is a community centered game, keep it that way it works wonders. I do not like catering to people who are not willing to put the same effort in as me or others. I don't care how many hours you have played, if you put the same *effort* into getting what I've got, then props bro we are on equal footing. If you were just given something because trendy decided hey loot pinata for just facerolling 1m hp ogres (looking at you pre buff and now post nerf's king's game) then yeah, I'll be very angry.

    Having end of game equipment on DunDef is about having a sense of pride in your characters because it IS a lot of work getting 5 or so builders (or more!) and however many DPS sets you wish to make.

    I for one am very proud of my gear in every way. I have earned it all legit and despite running across some 'hacked' equips earlier in my trading career I took my losses and moved on.

    That's my opinion
    You're reading what you want and taking things out of context.

    I said another reason why the economy is broken, not the reason, there is a massive difference.


    You are still going on about how people aren't "equal" to you. All because the clock on their steam profile reads a less number than you. Progression is broken and this gave people an opportunity to at least get to 1.5k stats and then try to start the real farming.

    No one who farmed KG when it was first released went from 4k.

    Besides, you most likely were able to scale the wall while it was still a fence (no copters or Sharken or possibly djinn) whilst others are standing at the bottom of a heavily fortified castle armed with a spoon.

    The fact is, the more people on equal stats, the better as that gives us more opportunity to play with better players, increasing our chances of success.


    The drive in this game for me is getting perfect items, regardless of how long that takes. If I have to trade, I want to pay reasonable prices. Not over inflated prices because only few people can farm it or have a chance. Anyone trying to make it harder for everyone else is just being selfish.

    Edit: just in case it comes across that way, I apologize in advance if you take personal offense to this. That's not my intention.
    [36] classic
    PSN | classic22us
    Steam | 22classic22

  4. #44
    0 Not allowed!
    Quote Originally Posted by classic22 View Post
    You're reading what you want and taking things out of context.

    I said another reason why the economy is broken, not the reason, there is a massive difference.


    You are still going on about how people aren't "equal" to you. All because the clock on their steam profile reads a less number than you. Progression is broken and this gave people an opportunity to at least get to 1.5k stats and then try to start the real farming.

    No one who farmed KG when it was first released went from <1k stats to >4k.

    Besides, you most likely were able to scale the wall while it was still a fence (no copters or Sharken or possibly djinn) whilst others are standing at the bottom of a heavily fortified castle armed with a spoon.

    The fact is, the more people on equal stats, the better as that gives us more opportunity to play with better players, increasing our chances of success.


    The drive in this game for me is getting perfect items, regardless of how long that takes. If I have to trade, I want to pay reasonable prices. Not over inflated prices because only few people can farm it or have a chance. Anyone trying to make it harder for everyone else is just being selfish.
    I came into nightmare with the release of sharken. You know, that point where everyone was like WTF MY WALLS MOVE?

    I made my wall jump like any smart player would. When I was at the 1k range after farming endless spires wave 1 on my apprentice for hours and hours and finally had enough to gear to start some doing some early maps on NM, I earned my cube with a couple friends.
    I sold that cube for 16b (at the time was quite the sum) and then went around to every afk shop and found the best deal for the best stats on trans/myths I could find for all of my builders.

    My story strictly, not important can skip this paragraph =>
    Then went to aquanos seeing as it was the last map around at the time and personally my favorite. I worked my nuts off trying to beat it on survival NMHC (no mm). After getting 30 on there I went to MM. I spent easily a week on MM trying to alter my old build and couldn't get it to work. After spending another week working on variations I finally beat NMHCMM Aqua, and it felt good. Then I realized I was at the boring part, getting better gear.


    The inflation problem you think isn't related to people just making all the mana tokens in the world?
    No of course it's greedy people who just sell for REASONABLE prices BASED on an infinite supply of mana (if you don't think it's infinite leave an afk shop open for 5 hours during the afternoon with nothing but crap myth\trans at 600m. Watch how much mana you end up with.) And therefore do not sell for mana and instead take TRADES ONLY.

    Bartering is NOT equal to greed. It is called accepting the market TRENDY gave us.

    If you have a problem with the economy talk to trendy's dev team and ask them why this game isn't server side. That's the SOLE problem with this game as it currently stands.

    I have no problem with people trying to break the 1.5-2k range. I have problems with people expecting to get to 3.5k+ with no effort involved.
    MY problem is when people are handed supremes\ults for NO EFFORT (kings game prebuff & somewhat post nerf's).
    Good trans is a different story entirely (WHICH 90+% of the game CAN BE BEATEN WITH)

    And the drive for perfect gear, that's my drive too. The problem is the gear drops at such abysmally low rates that's it's IMPOSSIBLE to get 5+ ult builders sets and 1-? DPS sets for EVERYBODY in the game.

    Considering most people USE their best drops and let's just say if your luck is as bad as mine you get a total of 1-2 sup\ult armors EVER (I've had exactly 1 drop of each through roughly 200 hours of farming around half of which prior to ult's being around, supreme + ultimate armor wise)
    .... let's just say that's not anywhere close to the roughly 30+ armor pieces TOTAL you'd need (And that's just hoping they all fit together nicely in dps\tower, armor type, not low resists\upgrades etc....)

    it's late here and I may be drifting in circles discussion wise, I dunno but this covers enough that I care to cover at the moment time to watch a movie with the girl and crash looking forward to a reply.

  5. #45
    0 Not allowed!
    Quote Originally Posted by Gungniir View Post
    I came into nightmare with the release of sharken. You know, that point where everyone was like WTF MY WALLS MOVE?

    I made my wall jump like any smart player would. When I was at the 1k range after farming endless spires wave 1 on my apprentice for hours and hours and finally had enough to gear to start some doing some early maps on NM, I earned my cube with a couple friends.
    I sold that cube for 16b (at the time was quite the sum) and then went around to every afk shop and found the best deal for the best stats on trans/myths I could find for all of my builders.

    My story strictly, not important can skip this paragraph =>
    Then went to aquanos seeing as it was the last map around at the time and personally my favorite. I worked my nuts off trying to beat it on survival NMHC (no mm). After getting 30 on there I went to MM. I spent easily a week on MM trying to alter my old build and couldn't get it to work. After spending another week working on variations I finally beat NMHCMM Aqua, and it felt good. Then I realized I was at the boring part, getting better gear.


    The inflation problem you think isn't related to people just making all the mana tokens in the world?
    No of course it's greedy people who just sell for REASONABLE prices BASED on an infinite supply of mana (if you don't think it's infinite leave an afk shop open for 5 hours during the afternoon with nothing but crap myth\trans at 600m. Watch how much mana you end up with.) And therefore do not sell for mana and instead take TRADES ONLY.

    Bartering is NOT equal to greed. It is called accepting the market TRENDY gave us.

    If you have a problem with the economy talk to trendy's dev team and ask them why this game isn't server side. That's the SOLE problem with this game as it currently stands.

    I have no problem with people trying to break the 1.5-2k range. I have problems with people expecting to get to 3.5k+ with no effort involved.
    MY problem is when people are handed supremes\ults for NO EFFORT (kings game prebuff & somewhat post nerf's).
    Good trans is a different story entirely (WHICH 90+% of the game CAN BE BEATEN WITH)

    And the drive for perfect gear, that's my drive too. The problem is the gear drops at such abysmally low rates that's it's IMPOSSIBLE to get 5+ ult builders sets and 1-? DPS sets for EVERYBODY in the game.

    Considering most people USE their best drops and let's just say if your luck is as bad as mine you get a total of 1-2 sup\ult armors EVER (I've had exactly 1 drop of each through roughly 200 hours of farming around half of which prior to ult's being around, supreme + ultimate armor wise)
    .... let's just say that's not anywhere close to the roughly 30+ armor pieces TOTAL you'd need (And that's just hoping they all fit together nicely in dps\tower, armor type, not low resists\upgrades etc....)

    it's late here and I may be drifting in circles discussion wise, I dunno but this covers enough that I care to cover at the moment time to watch a movie with the girl and crash looking forward to a reply.
    I agree that you should have to work, but working weeks and weeks for such little progression is just silly.

    The hardest part is not getting over 3k, it's getting past the 1-2k wall. That's just silly imo.

    It's great you put in tons of effort, that's obviously been rewarded with good loots.

    What I disagree with is the mentality of "must remain on top of this mountain alone".

    You said it yourself, you were playing pre-copter. That's a huge advantage. Heaps of other scaled the wall pre-djinn. Another massive advantage.

    All I'm saying is give people a chance.

    KG never rewarded sups or ults that were actually useable, and now it doesn't even offer trans until at least wave 20. I just can't see how anyone could think it's easy when my 2k builders are barely clearing it.

    The problem is those on the top just want to prolong their reign as long as they can. As if to say other aren't worthy. That's just how I see it. Enjoy your movie, I don't need an instant reply
    [36] classic
    PSN | classic22us
    Steam | 22classic22

  6. #46
    0 Not allowed!
    Quote Originally Posted by classic22 View Post
    I agree that you should have to work, but working weeks and weeks for such little progression is just silly.

    The hardest part is not getting over 3k, it's getting past the 1-2k wall. That's just silly imo.

    It's great you put in tons of effort, that's obviously been rewarded with good loots.

    What I disagree with is the mentality of "must remain on top of this mountain alone".

    You said it yourself, you were playing pre-copter. That's a huge advantage. Heaps of other scaled the wall pre-djinn. Another massive advantage.

    All I'm saying is give people a chance.

    KG never rewarded sups or ults that were actually useable, and now it doesn't even offer trans until at least wave 20. I just can't see how anyone could think it's easy when my 2k builders are barely clearing it.

    The problem is those on the top just want to prolong their reign as long as they can. As if to say other aren't worthy. That's just how I see it. Enjoy your movie, I don't need an instant reply
    Crappy movie is crappy. Okay I should of been more specific about the sup\ult part, My bad.

    I have no problem with other people hitting the same area of loot I am in & I do understand the problem of coptors. I have an irl friend who just started and only just hit 74 on a couple of characters the past couple of days. I told him half the fun of the game is getting past the hard parts yourself, it's a lot more rewarding. but I told him as soon as he hits 78 and can beat a lot of it himself he's going to be hooked up hella haha.

    Getting off topic im sleepy x.x

    Also, I agree having to put so much effort to break the wall is slightly ridiculous, but did you not feel all the happier having done it? I don't know when you started, like you said the earlier the better... but I started just before the coptor wall was born [admittedly a rough one]... sharken was NOT an easy wall to break through either.

    If I hadn't been able to get my companion cube I would of been stuck for a very long time... however not everyone is smart enough to get their companion cube, and an even lesser amount of people are wise with what they do with it. I for one researched heavily into every detail of this game so I could go about gearing every single character appropriately and progress as quickly as posisble, and I've got 700 hours behind me....

    I can't imagine anyone being much faster than me at having so many characters sup\ult'd (my primary builders-harps\minions\auras all sup\ult with my secondary builders-traps\ev waller\ev buffer\fireballs all are in high end trans) I had a lot of lucky breaks with trades but I suppose if someone is luckier than me with RNG drops [which isn't hard to beat I've had 1 sup and 1 ult armor ever... come on trendy really?] I suppose it's POSSIBLE but that is a lot of game time to reach the plateau of this game and especially since I consider that QUICK I can't imagine what an AVERAGE climb to the top takes

    KG for me is afkable, NMHCMM I started on wave 20 PRIOR to BOTH nerfs and had a rough couple of waves then everything was maxed and I was back to afking waves 25\6-30
    (everything I did was posted here, the build was initially during it's easy mode, I didn't realize it was so stupidly easy at first til after I made the guide, then edited in the end of my post is me facing the REAL map [prior to any nerfs it's already received] http://forums.trendyent.com/showthre...-to-30-3-AFK-s )

    Anyway. High end sup\ults are generally sold for just that (now a days) high end sup\ults. It's sadly the only fair way to trade since "hackers" can endlessly spawn mana willy nilly like.

    Until this game is brought server side, there is no end in sight for hackers for this game. It's a sad truth that this game despite having it's own very large following, will surely die if this is not done (Mark my words.)

  7. #47
    0 Not allowed!
    Quote Originally Posted by Gungniir View Post
    Crappy movie is crappy. Okay I should of been more specific about the sup\ult part, My bad.

    I have no problem with other people hitting the same area of loot I am in & I do understand the problem of coptors. I have an irl friend who just started and only just hit 74 on a couple of characters the past couple of days. I told him half the fun of the game is getting past the hard parts yourself, it's a lot more rewarding. but I told him as soon as he hits 78 and can beat a lot of it himself he's going to be hooked up hella haha.

    Getting off topic im sleepy x.x

    Also, I agree having to put so much effort to break the wall is slightly ridiculous, but did you not feel all the happier having done it? I don't know when you started, like you said the earlier the better... but I started just before the coptor wall was born [admittedly a rough one]... sharken was NOT an easy wall to break through either.

    If I hadn't been able to get my companion cube I would of been stuck for a very long time... however not everyone is smart enough to get their companion cube, and an even lesser amount of people are wise with what they do with it. I for one researched heavily into every detail of this game so I could go about gearing every single character appropriately and progress as quickly as posisble, and I've got 700 hours behind me....

    I can't imagine anyone being much faster than me at having so many characters sup\ult'd (my primary builders-harps\minions\auras all sup\ult with my secondary builders-traps\ev waller\ev buffer\fireballs all are in high end trans) I had a lot of lucky breaks with trades but I suppose if someone is luckier than me with RNG drops [which isn't hard to beat I've had 1 sup and 1 ult armor ever... come on trendy really?] I suppose it's POSSIBLE but that is a lot of game time to reach the plateau of this game and especially since I consider that QUICK I can't imagine what an AVERAGE climb to the top takes

    KG for me is afkable, NMHCMM I started on wave 20 PRIOR to BOTH nerfs and had a rough couple of waves then everything was maxed and I was back to afking waves 25\6-30
    (everything I did was posted here, the build was initially during it's easy mode, I didn't realize it was so stupidly easy at first til after I made the guide, then edited in the end of my post is me facing the REAL map [prior to any nerfs it's already received] http://forums.trendyent.com/showthre...-to-30-3-AFK-s )

    Anyway. High end sup\ults are generally sold for just that (now a days) high end sup\ults. It's sadly the only fair way to trade since "hackers" can endlessly spawn mana willy nilly like.

    Until this game is brought server side, there is no end in sight for hackers for this game. It's a sad truth that this game despite having it's own very large following, will surely die if this is not done (Mark my words.)
    They always are when girls choose :/

    Back on topic.

    I agree that mana hackers are a contributing problem, half of that problem exists due to the ridiculous high cost in upgrading. That's neither here nor there though.


    Do not get me wrong please, I enjoy a challenge and this game is the only game I play. Purely and simply because of the unique challenge it provides. There is a time where a challenge turns into a cheese grater. That is making it less fun.

    I do understand why things shouldn't be handed to people on a silver platter. I get that.

    What I personally do not get is why we have to break from a logical progression path (read about that below) and mindlessly farm a "random" map in hopes of better gear. What KG did bring was a chance for everyone to bridge that silly part and develop more into the tougher maps.

    Let's face it, 1.5k stats do not guarantee completion of Sky City or the likes on NMHC survival. But those 1.5k stats do enable you to get started. And that's all the lower end players are looking for. A start. Not end game, a start at mid game.

    What I think progression should look like;

    1. Start on easy or medium campaign, depending on your skill level.

    2. Progress to hard campaign, medium challenges.

    3. Progress to insane campaign, hard challenges.

    4. Progress to insane challenges.

    5. Progress to Insane Shards content, start NM campaign.

    6. Progress to insane survival.

    7. Progress to insane survival mix mode.

    8. Progress to NM Shards.

    9. Progress to NM Shards survival.

    10. Progress to NM Shards survival mix mode.

    All modes should be completed on HC, that's the only way to play realistically, and should be explained better in game. That's not the end game players fault though, that's just proof of their ability to adapt and play the game "better" than casuals.

    That said, casuals should be able to experience end game. This is not an MMO. This originally started as a game you could invest a hundred hours in and be end game. The goal posts have shifted but the players haven't been educated.

    All I'm asking for, as a well geared player, is that everyone have a chance. Low range trans is not something to brag about and hence should be easier to get.

    I never agreed with the difficulty of the original KG, but when it was buffed, it was taken to a whole new tier of difficulty for what it was meant for.
    [36] classic
    PSN | classic22us
    Steam | 22classic22

  8. #48
    0 Not allowed!
    Quote Originally Posted by classic22 View Post
    and now it doesn't even offer trans until at least wave 20.
    Aha, no.

    I've found Trans on Wave 15 NMHC. This was yesterday.

  9. #49
    0 Not allowed!
    I don't understand why a game should revolve around work... in the end the objective is to enjoy yourself when you are playing the game.

    However, for me, the fact that I keep hitting this Wall 'O Doom is severely detracting from my enjoyment of the game. So is it then to much to ask to make sure there is no more Wall 'O Doom, and that the progression is ironed out better so people aren't going to feel like they are wasting their time. And that is what I always mean when I say a good RPG has no grind (or it is barely noticeable). I don't mean it literally I just mean that because of the progression feeling naturally that you are grinding the monsters by just playing the game and having fun. However if you have to kill the same mobs in the same way in a massive amount of time for nearly no improvement... I can tell you after a while you get Fed-up... i'm at that point now.

    And for saying you have to have 900 hours before you are entitled to have my kind of gear... I can easilly do that, since it is called letting the PC Idle with DD started up. It is just 1.5 months of letting the game idle. Not really something to base something which you should or should not have...

  10. #50
    0 Not allowed!
    Quote Originally Posted by classic22 View Post
    What I think progression should look like;

    1. Start on easy or medium campaign, depending on your skill level.

    2. Progress to hard campaign, medium challenges.

    3. Progress to insane campaign, hard challenges.

    4. Progress to insane challenges.

    5. Progress to Insane Shards content, start NM campaign.

    6. Progress to insane survival.

    7. Progress to insane survival mix mode.

    8. Progress to NM Shards.

    9. Progress to NM Shards survival.

    10. Progress to NM Shards survival mix mode.

    All modes should be completed on HC, that's the only way to play realistically, and should be explained better in game. That's not the end game players fault though, that's just proof of their ability to adapt and play the game "better" than casuals.

    That said, casuals should be able to experience end game. This is not an MMO. This originally started as a game you could invest a hundred hours in and be end game. The goal posts have shifted but the players haven't been educated.

    All I'm asking for, as a well geared player, is that everyone have a chance. Low range trans is not something to brag about and hence should be easier to get.

    I never agreed with the difficulty of the original KG, but when it was buffed, it was taken to a whole new tier of difficulty for what it was meant for.
    Thats pretty much how i did progression as you stated above (no HC until i got into insane).
    I go a boost in NM though. (My sister friended a hacker i never knew about, i blocked him. Game no fun with hacks...) i was sent an invite to a NM Glitt. The stats i saw were insane and thought thats what my stats were gonna be one day.

    Though, most of my time during the intro to NM was actually that neat guide someone made in December. Doing spires Wave 1 and opening chests. It was so simple back then the only trouble were ogres (i though Hero damage was better than base damage). Farmed that map then got into Misty. Started farming campaign like the person said to in that guide.

    I came to the forums and asked someone to help me fighting the boss. (HC was added around this time). Successfully done it. Started farming glitt for mana and levels. Met a few nice peopel through my runs and now i play private with them (Not much help, but nice to have some company ).

    I started playing misty survival just before djinn. After many runs and an amazing amount of mana and mana capping over 6 waves. (200mill cap :S , just dumped it into my current armours.)

    After finally making all my chars decently geared i go to AFK shops to seek some upgrades. i normally go once my mana is capped.
    After more runs i finally got nice and better gear i start farming more mana (again). to upgrade my tower stats. After many runs i finally beat Misty survival NMHC non-mix using Kandars pre-EV build. Told my success to my friends.

    Djinn were added and that changed quite a bit since i couldnt reach wave 20 anymore :/

    the one thing i thought was great was on the first try on Moraggo non HC i beat it. The boss was sorta easier than i thought. one of my walls got chopped down and i almost lost (crystal had 5-40 HP!) (this was during the release of EV and i didnt have wall gear). I didnt even try in moraggo survival because of its size.

    Decided to return to levelling chars since 78 was out. Though i never found any trans. I did the new achievements. NM HC Chalanges. a few were hard ill admit. Finally finished them. I honestly think i took a break after so many glitt runs. i didnt try Atlantis until a little after the shark nerf. (i played a game on some random map, i saw sharks as OP, sorta drew me away.)

    After i decided to stopped my addiction with TF2 i got back into the game. Goodness do i not remember those days. I can tell you, somewhere in there i gt decent loot to hit beyond 1.5k.

    i dont remember even how i hit up to this point when i got back.

    i know i did trans survivalist with a friend. On the day i was gonna do the last map, my friend gets VACed. This was also the morning of Summoner release. he had money in his steam wallet prepared to buy it. It wasnt a good day ill admit that. I dont want t go too far into this but he wasnt a hacker from what i can tell. Mighta been something left open ad detected (it was a DD VAC ban. not global, he could still play l4d2).

    The turning point is when someone helped me with Atlantis. That changed a lot for me really, it might be where i got to where i am now. I was stuck since the floor gets water and tentacles regenerate slowly (wasnt killing fast enough).

    Started doing solo NMHC aqua with kandars build. Never got so far. but the XP was great that i hit 83 in no time. Started farming NMHc campaign for the fancy monk staff. After running with a new friend i got a nice supreme staff. It was nice for me at the time. I never realized how great a monk is.

    Never got into trading. ideally i only done a few trades. unless you count AFK shops. Those were pretty much my intro to NM.

    I dont use shops anymore neither do i host any. Ive done so many Atlantis NMHC Surv runs. yesterday i realized i dont even upgrade my gear that often (i used all my tokens and actually got a massive boost in stats i never knew i could of gotten.)

    moving onto he next thing you said.

    yes. HC is in fact a great way to realize what has happened to cause the death of you. and if something goes down, what ways can you stop it from going down. The one thing thats nice about this game is you can place things anywhere. When i first started playing my death wasnt a biggie since i could respawn in 3 seconds. When HC came out i needed to make a few adjustments every time i or my towers died.
    If its one thing you can see a new player do after time, is thinking how that tower will affect their survivability and crystal's.

    I had no idea what to do for Wyverns on magus when i first tried it. The thing i changed was putting my towers further back (stairs nearest crystal) and using less DU there since the towers had more time to attack them (i used to have them at the bottom of the stairs. 1 wall for each staircase. 6). used the extra DU i had to place Magic missiles here the wyverns come flyin to.
    Thats sorta the idea of what you said. Lets just pretend HC was no crystal dying back then

    Im no casual. Some of my friends who i gifted the game were.
    I played with them after they did a wells run. Did they have a clue what to do? Barely. All they knew was to defend the crystal against mobs. thir tower placement was super-close as they though a closer, the faster. Didnt appear true (they did play TD games before, theyve never played a TD with mob-spawn-protection). it wasnt until after i helped them out did they get used to the game. the Casuals hardly experience end-game anymore since NM (unless you declare insane glitt runs are endgame, back then this was the case.)

    i like the new KG. honestly, when i saw hitmonchan post in a thread about kings game being to easy and liking that it was easy, i thought we would be seeing a permanent source for people to hit end0game easily.
    KG is now more difficult in a sense i cant just place a wall of magic missiles anymore, i have to place actual needed towers now. The map has become more difficult for me and a new source for items since Atlantis runs can get boring... And he fact its avaliable to all is nice since some of my other friends who dont have shards can experience high-game Nightmare mode.

    My sister got me into Dungeon defenders Ranked. Here i am explaining how i got to where i am and how i started going on the forums :>

    So glad i decided to try this game again one day. Met so many nice people and its still fun as game. Thank you Trendy for this game. (it was in my buy-on-sale-never-play-games and i got many games in that list which is now my backlog of unplayed games)

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