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Thread: Detailed Graphical Stat Ramps

  1. #1
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    Detailed Graphical Stat Ramps

    Hi,

    Since the DDDK was updated I have looked over the updated information and compiled all the data I could find including the original classes, gender swaps, barbarian/ev/summoner and all the different skins. As of this moment the DDDK doesn't include any of the information on jester so sadly I couldn't do anything about that.

    The graphs are categorized into different attributes and then their respective classes and relevant gender sawps and skins. I tried to make the colors as clear as possible but it's a bit hard with that many sets of data If anyone wants to make it clearer i'd be glad to update it. I included graphs of stats up to 1000 and 5000 just to show a larger picture of how stats scale.

    I had to link to the graphs, because their too big and scaling them makes them too small to see so here they are :

    Player Health

    Player Damage

    Player Speed

    Player Casting Speed

    I haven't included any of the tower stats and hero abilities, because they are all almost exactly the same and don't say much since they scale different depends on tower/abilities. But if you care to have a look anyway they are included in my spreadsheet at the end of the post.

    Some conclusions from the graphs:


    Super Legendary Knight has by far the biggest health of all the possible classes and skins also being the slowest of all classes and skins. Infact he's so slow that his max speed at 100 points is only few points faster than ranger at level 0.

    Super Legendary Monk has the highest damage multiplier of all, and again a rather slow movement speed.

    Adept has the fastest movement and casting speeds of all the classes.

    Almost all classes have the same casting speed, with the exception of Adept, Initiate which are significantly faster and Barbarian which is only slightly higher. Summoner is extremely slow in comparison most likely to make summons take longer to cast.

    Of all the gender swap classes only the ranger has both higher health and damage than their counterpart. The damage on all the gender swap female classes is the same as their male counterparts.

    I haven't found any data on hero casting speed for any of the skins so they are most likely the same as the class they are used on.

    Mitt and Tycho skins have the same movement/cast speed as the Countess while having slightly more health.

    From all the data gathered the best choices for builders would have to be Countess/Mitt/Tycho for squire towers, Adept for apprentice towers, Initiate for monk auras, Huntress for traps, Ev with default skin for beams/towers, Demoness for summons. These choices are based on fastest movement speed possible.

    Think that's all, big thanks to putziorion for providing the original graphs/formulas which I based this on. And I don't claim this to be 100% accurate as I might have done a mistake somewhere, but if anyone finds something please let me know.

    I would love to do all individual towers as well but I'm having trouble figuring out the formulas and which data is required so if someone knows something please pm me

    And here's the spreadsheet if anyone is curious on the raw data + more graphs

    Spreadsheet

    You should download it and open with excel to view properly as converting it to Google spreadsheet does't work on graphs so well

    That should be it, if anyone feels like doing the NM Health/Damage, and competitive graphs I'd be happy to include them.

    Thanks for reading

  2. #2
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    That is some brilliant work right there. I salute you.

  3. #3
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    This is great work, I just hate having to be Mitt or Tycho for my squire to be as good as the countess at building >_<

  4. #4
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    Great work.

    Huntress results make for a depressing read, 2nd lowest damage scaling(not counting summoner), barely hitting 9x at 5000 hero damage whereas monk hits 10x at less than 1000 hero damage. Pretty terrible health scaling as well.

  5. #5
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    Thanks for doing this.

    Jester and Fool seem to be the same speed and slightly faster than Adept, based on a side-by-side run through the Throne Room. Damage scaling on staff is also better than Apprentice/Adept. If you have the general equation for the scaling of stats, maybe we could figure out the constants from data points.

  6. #6
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    Excellent writeup For my part, I am extremely dismayed that Ranger outclasses Huntress in both hp and damage. Though I suppose with Monk being completely uncontested for Hero DPS, it is a minor issue, and neither will be ever be fixed.
    ** I am a volunteer to help Trendy, I don't work for and/or represent. So **

  7. #7
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    Hello and thanks for putting forth all this work! However, I am having trouble reading from page 39 and down on your spread sheet. It is just a wall of numbers but the data isnt labeled to what these numbers correspond to.

  8. #8
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    Quote Originally Posted by WusijiDoctor7 View Post
    Hello and thanks for putting forth all this work! However, I am having trouble reading from page 39 and down on your spread sheet. It is just a wall of numbers but the data isnt labeled to what these numbers correspond to.
    Please save the spreadsheet and open it with excel, It's not meant for viewing online. It will be a lot clearer then as the data is sorted into sheets.

  9. #9
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    So what we need are major damage ramp increases for the other classes, no?

  10. #10
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    What's it take to get a sticky thread?

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