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Dungeon Defenders II game Status:
08-09-2012, 11:18 AM
However I look at it, it just feels backwards. The final (currently) map in campaign is both the easiest (I'm fairly sure mobs scale about same as Deeper Well, if not lower, and you don't get the 100 ogres per square meter effect of Deeper Well) and gives the best loot. Trans drops pre 20 are something you might expect to see in Shards maps, and even there I don't think they get such high stats right off the bat. Autosell mana and EXP are off the scale as well.
I understand if they wanted to make it easier for more casual gamers to get good gear; heck, God knows such changes were direly needed. But I am sure there were better ways to do it, such as give some much-needed love to the original campaign. As in:
1) Improve overall drop modifiers so that Trans have a better chance to drop in original campaign surv (because they already drop, just very rarely),
2) drastically reduce campaign survival completion times,
3) provide UMF/Boss Rush style rewards for completing wave 25 that have a high chance of containing Trans items aside from the giraffe, and
4) create some real progression in survival mobs and loot between Deeper Well and Summit (from laughably weak mobs all the way till 25, extremely easy completion and little to no Trans to powerful mobs, difficult completion and considerable amounts of Trans and even some Supreme) because now they all feel pretty much the same.
08-09-2012, 11:27 AM
08-09-2012, 11:34 AM
idk after grinding NM for a few hundred hours your used to doing 10-15m dps and losing maps. Now wave 26 the ogres have less than 4m hp? It's just tooo simple.
Advice: Get 1 of each tower building char to 74. use aquanos insane hardcore (although now maybe king's game will be better xp wise) and a dps monk. then when building use all your DU for defense then your MU for DPS. Make 2 ev's one for buff beams and the other for walls. NEVER underestimate traptress or monk aura, immunity stripping is a wonderful wonderful thing. and have fun D
08-09-2012, 12:06 PM
Wow this map really help people to understand how nightmare works.
08-09-2012, 12:26 PM