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  Click here to go to the first staff post in this thread.   Thread: These 7.41 notes..

  1. #1
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    These 7.41 notes..

    Easier King's game? I thought you guys said it wasn't gonna get any easier. Oh well, works for me I guess.

    Also, "* Changed mesh particle systems to use a pool of mesh components, resulting in a substantial performance and memory savings."

    Performance boost? Yes please.

  2. #2
    0 Not allowed!
    I agree on performance boost.

    Kings game is so full of disappoint....

    This map started on 3 yo mode.
    Went up to big boy pants ..
    Back down to 12 yr old mode and now it's going FURTHER down....
    Sigh

    I play this game for entertainment not mindless farming, that bit got old quick

  3. #3
    0 Not allowed!
    I agree, the difficulty is disappointing. That and the fact that I can't seem to get a good reward no matter what I do irritates me.

  4. #4
    0 Not allowed!
    With what kind of stats is it boring? Chopper ogres still have a crap load of HP, only getting through about half the waves with 2 players.

  5. #5
    0 Not allowed!
    It's easy to do duo, don't have to do much. My stats are mostly under 2k, except for damage on my monk, and 3.3k? damage on my squire, with only ~1.4k rate. Low health on EV too, probably less than 1.5k. My stats are no way incredible, and this map is pretty easy to do. It's only gonna get easier I guess.

  6. #6
    0 Not allowed!
    So on your monk you have around 2 k stats with the exception of the dmg for it, I presume it 'll be higher.

    on your squire you have nearly the same with the exception for rate and towerdmg (rate is a 2/3th, dmg is like 3/2).

    And you are then complaining that this map is easy? No really sherlock I wouldn't have expected that.

    I just didn't know a map that is supposed to be a steppingstone would be aimed at people that already got great stats. And yes your stats are great...

  7. #7
    0 Not allowed!
    lol people with high stats complaining..........

  8. #8
    0 Not allowed!
    No, no.

    I have a little over 2k attack on my aura monk, with roughly 1.5k on the rest. Squire has nothing in 2k, but 3.3k tower attack. Summoner is a few hundred points ahead of my monk.

    My stats are nice, yes, but nowhere near what some people are at.

  9. #9
    0 Not allowed!
    You have fairly high stats, and you said you can simply duo it. If it can't be soloed with stats like yours, on campaign, then I'd say it's still a bit too hard. This slight difficulty decrease promised in 7.41 is a merited one, in that case. I've managed to duo/trio the campaign version since the most-recent patches, with only minor issues, but I still can't imagine it being very sensible to clear solo. The boost in starting mana, along with this slight difficulty decrease, could be enough to make the campaign version viable in solo play. Can't say the same for Survival, necessarily, but it'll obviously help in either case.

  10. #10
    0 Not allowed!
    If its true intention was to be a bridging map then it should of been easier all along.

    I agree it started out way too easy in the beginning. Then it got bumped up to ridiculous proprortions, only now does it seem not so bad since I have learned that copter's height has been finally fixed and that in itself is the best change by far. It's definitely a suprise to see it become slightly more easier, but you know what people should have a chance to progress somewhat and if this map helps them do it then so be it.

    If slightly easier means less missile spam them i'm all for it.
    Done with Hacked Defenders.
    Bring on DD2.

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