Thanks for logging in.
This is the first time you've accessed the forums via playverse,
would you like to associate your playverse account with an existing Dungeon Defenders forum account?
Note: This is the only time you will be able to associate these accounts.
Dungeon Defenders II and playverse are currently in closed beta. We're working hard to build, polish and test both experiences. If you'd like to help us out and be one of the first to play, please enter your email below to sign up for our newsletter and join the waiting list for a beta invite:
If you are looking to register for the forums, or comment on the blog, please sign up here.
If you already have a playverse beta key, register here.
Dungeon Defenders II game Status:
I can't help, but I can confirm identical issues - also using seahorse, and this is the only map on which it happens; also only when seahorse is out and currently attacking. It can make it completely impossible to tell what's ahead of me, and for a lowish-level character barely able to tackle nightmare, that has led to more than a few very cheap deaths.
Seems to occur regardless of gfx settings (lo/mid/hi), I have updated directx and video card drivers, and it's definitely not my computer being too fail to play DD - suffice it to say I go beyond minimum/recommended requirements. Given how much I enjoy this particular map otherwise, it'd be amazing to have this fixed.