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Dungeon Defenders II game Status:
Looking for a person to guide me on the final steps of my map
I am trying to get the AI spawning waves in order and I am a bit lost on the custom DD Kismet stuff and looking for quick explanation on the different ways of setting up the spawners. -- The DD_Template map was a good start but it's very simple, I am looking for some insight on a more in depth setup.
Anybody who has some info and is willing to answer a few of my questions, feel free to contact me through skype: vawx-bg
If you want more spawners, just copy and paste the kismet for a given spawner, change up the enemies on it, and designate new Note actors as spawn points. Editing the details of what spawns is simple, just click on the wave entries variable for the spawner and edit away.
With the DD_Template map, only 2 of the spawners work for the first wave. Is there a way to make it so all the spawners... spawn?
change the minimum wave for each enemy group.
Thanks for the help.