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Dungeon Defenders II game Status:
'Disable Ogre Spawn Clamping' Does Not Work
In PIE (play in editor) the spawns behave as I expect them to. But whether or not the disable spawn clamping option is checked, when I play the map in-game, ogres spawn a maximum of 6 at a time. More will not spawn until some of the existing ones die and their corpses disappear.
Whether toggled on or off, the result is the same. The setting has no effect.