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Dungeon Defenders II game Status:
Sky City Stuck Mobs
I am seeing at least a handful of mobs getting stuck over the, air lifts? Floating walkways? Beltless turbofan conveyer belts?
Somewhat annoying when you are playing as a Summoner and the archer and mage can't hit them. You just have to wait for enough shots to eventually hit and kill it.
I get 3-4 of them per round.
The Wyverns get stuck at this one specific place, also.
This area seems to get a few mobs stuck every wave.