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Dungeon Defenders II game Status:
Bug: Summoner in Pure Strategy
In Pure Strategy mode, after a Summoner has entered Phase Shift and left it, minions and defenses clip the player's movement.
In other words, to start the Summoner can walk through defenses. (correct)
If he enters Phase Shift, he can still walk through defenses. (correct)
After leaving Phase Shift he can no longer walk through defenses. (bug)
If I swap heroes at the forge and then bring the Summoner back, he is fixed until I activate Phase Shift again.
Edit to add: When bugged (clipping incorrectly), creeps still don't clip.
Worth fixing? I know that in Pure Strategy there is no need for regular Phase Shift, but surely Overlord Phase Shift mode is useful?
I think it's worth fixing. Good find
PSN | classic22us
Steam | classic22