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Dungeon Defenders II game Status:
Loving this addition.
Macbook Pro Retina running OS X 10.8.3 & Windows 8.
I notice that some walls allow you to get out of the "Map" and others are solid.
I Also noticed that some of the carpets in Magus Quarters are actually Pentants at 90º so they lay flat. Nice bit of "Cheating" there. Better than Viaduct's Stairs. (Ask Ruskydoo about them.)
Also, the trees over on the far islands on ramparts are only visible from one direction. Get to the side or behind them and they disappear. And the ramparts castle has no back walls. It's a sham!
On that note, it sort of confuses me how ramparts isn't connected to the summit at all, despite it (supposedly) being the same castle. But that's probably a bit literal.
Actually I do some 3d Modeling work myself. I don't remember how many times I've done renders in DAZ Studio with a character being bare footed.
*In some cases, Map Makers hide "easter eggs" where only you can reach with "NoClip." Example include TF2 Foundy's Photo Room.
Could you allow us to use the Left-Mousebutton/X-Button during Free Spec mode to so we can watch Tower/Aura/Traps/Beams stats while flying around?