Thanks for logging in.
This is the first time you've accessed the forums via playverse,
would you like to associate your playverse account with an existing Dungeon Defenders forum account?
Note: This is the only time you will be able to associate these accounts.
Dungeon Defenders II and playverse are currently in closed beta. We're working hard to build, polish and test both experiences. If you'd like to help us out and be one of the first to play, please enter your email below to sign up for our newsletter and join the waiting list for a beta invite:
If you are looking to register for the forums, or comment on the blog, please sign up here.
If you already have a playverse beta key, register here.
Dungeon Defenders II game Status:
My experience of the console and PC DunDef
I first bought Dungeon Defenders from the PSN Store, inspired by my friend who has it. It looked cool and something different than I usually play. I also bought it for PC some days ago, just to see the difference. Everybody's complimented the PC version, and mocked the console version's huge behind lagging of updates. and lack of many classes.
However, I go vice versa.
First time I played with PS3, I found the buttons quite easy to use, and memorable. Though I sometimes didn't like the auto-target system (I don't want to try hitting someone behind a wall, but someone in front of me!), I got used to it as you can rotate your camera to right direction then. Squire fighting was a bit madness though because you couldn't control where he dashes next.
Overall, the tower placing and shortcuts works greatly. I very much liked also shortcuts in forge and item box for quick change (do it fast enough and you might be able to switch out your DPS when there's 5 secs left on the clock). I can't figure out a better layout there. AND IF Series EV comes to consoles, L3/left stick button is a perfect place for it.
Although the online is sometimes insta-kick type of junk, I can always host my own, or just keep trying. I always message though to those who insta-kicks something like "learn to go offline/private match." Got some explanations after than, but it's rare. Besides, I've made a couple of friends via hosting my own game.
Now, I wanted to go for PC as well for the classes and extra maps/packs. Outfits don't really appeal me. What I right away noticed was the key layout. OK, those can be handy, but it seems really that a controller would work much better here. Repairing and upgrading shortcuts with also summoning shortcuts are great though. However, with controller, you really spend pretty much the same amount of time for it, if you do it fast enough. I would've wanted though some shortcuts on the forge or item box. It just seems a bit awkward.
The online is actually pathetic from what I was thinking. There was only like 5-10 games only, and almost everything had a bad ping, or requested these lvl 80s, endgame things, you know. I didn't bother even trying to go any of them. But from what i've seen in videos, there's a chat window also. Man, that would be great for console players with USB keyboard. Much better communication.
The DLC was great though for PC. Series EV really is an interesting class with Barbarian, and I might take another look at them once more. The counterpart classes were interesting also, especially Countess and Hunter. Assault challenge pack sounded interesting (though I hate, hate, HATE assault!), as well as warping core and CTF. I look forward to try them.
People keep asking/complaining "when do PC DLCs come to consoles?!" In my experience, I'm willing to wait for the patches/updates/DLC, because the Online in DunDef is better in consoles (or at least has a better quantity). I even happily accept if some of the DLCs don't come to consoles as long as these bigger DLCs like classes and maps come to consoles one day (I underline: ONE DAY).
If I reviewed both versions, I'd actually give for console 8.5/10, and PC 8/10. There are some flaws (like huge grinding XP from 71 to 83 or bugs like Moraggo freezing), but overall, a very fun game, especially with a group of friends.
Keep up the good work, Trendy! A happy consumer thanks for this good game!
PS: Though I still want a fix for the unsupported resolution where everything goes black-and-white :P Can wait for it though as I can use my computer screen for it.
Nice to see an opinion thread that doesn't involve Trendy-bashing for a change
But "troll-face" aside, did you know you can map the PC controls to a controller? (e.g. Xbox 360 controller). The other bonus that console users get is that when the patches etc does out for them, they've all been rigorously tested out by "us" - the PC users. And boy, the number of hotfixes we've had... XD
EDIT: And true, the online community can seem a bit... 'lame' at times on the PC, but I've met some great people along the way. It all depends on how good your (IRL) RNG is :P
Yes, I do know that you can use an Xbox360 controller as there the same you'd use it on consoles. There's also a program which allows you to use PS3 controllers the same way Xbox360 controllers. I did do this to do maps with 2 AFK players for a good XP and challenge.
Originally Posted by Fatfats
And yes, that patching testing is true. However, on the flip of a coin, you test if it's good or bad. Squire nerf was really bad in PC, but it hasn't even come to consoles yet. I do hope thought that they adjust it to OK in both versions once it comes to consoles, so that no one'd complain about it.
The online probably stay as it is in both versions: There are some jerks who insta-kicks everyone who comes just to troll, or wants to be with just 1 person (Moraggo), OR total noobs who wrecks your build with their own defenses (mostly weak), OR there are these people who are helpful to other players, showing that they do know what they're doing, and respecting the host or builder.
I find that it's honestly kind of a crap shoot as to whether or not you're going to find good people to play with or not. I have an RL friend who I play with relatively often, and that's always tons of fun, but every once in a while you'll join a game and you'll wind up meeting some cool people. I've made a few friends from DunDef public games on Ranked, and I still play with them weeks (and in a couple of cases months) later, although I'm not necessarily playing with them ALL of the time.
If you're looking for a decent community or places to help you out, the IRC channel (although dead a lot of times) does have a few people that are really nice, and I've played with one or two of them, and it's always a fun time. There are also a couple of groups on Steam that, although not always terribly active, do have some nice players, and there are plenty of players at higher levels of progression who open up their games to help people out, or do some XP runs every once in a while. It's just a matter of knowing where to look.
The Squire nerf has indeed come to consoles. It did in the last patch, excluding the DunDef_Spider mismatch error patch fix.
Originally Posted by uhkam
While on PC that balancing patch was overdone and re-fixed, consoles were able to get it done in a single patch and it does not seem overtly done.
It's a gambling, really: Sometimes you "win," sometimes "lose." But yeah, I could check that IRC even though I'd to use then an online IRC website. I wonder it there're also PS3 owners...
Originally Posted by soadkombucha
That, I didn't know. At least I didn't see anything bad yet with my DPS or tower squire on PS3. I guess I have to delve more into it.
Originally Posted by Iyashii