I first bought Dungeon Defenders from the PSN Store, inspired by my friend who has it. It looked cool and something different than I usually play. I also bought it for PC some days ago, just to see the difference. Everybody's complimented the PC version, and mocked the console version's huge behind lagging of updates. and lack of many classes.
However, I go vice versa.
First time I played with PS3, I found the buttons quite easy to use, and memorable. Though I sometimes didn't like the auto-target system (I don't want to try hitting someone behind a wall, but someone in front of me!), I got used to it as you can rotate your camera to right direction then. Squire fighting was a bit madness though because you couldn't control where he dashes next.
Overall, the tower placing and shortcuts works greatly. I very much liked also shortcuts in forge and item box for quick change (do it fast enough and you might be able to switch out your DPS when there's 5 secs left on the clock). I can't figure out a better layout there. AND IF Series EV comes to consoles, L3/left stick button is a perfect place for it.
Although the online is sometimes insta-kick type of junk, I can always host my own, or just keep trying. I always message though to those who insta-kicks something like "learn to go offline/private match." Got some explanations after than, but it's rare. Besides, I've made a couple of friends via hosting my own game.
Now, I wanted to go for PC as well for the classes and extra maps/packs. Outfits don't really appeal me. What I right away noticed was the key layout. OK, those can be handy, but it seems really that a controller would work much better here. Repairing and upgrading shortcuts with also summoning shortcuts are great though. However, with controller, you really spend pretty much the same amount of time for it, if you do it fast enough. I would've wanted though some shortcuts on the forge or item box. It just seems a bit awkward.
The online is actually pathetic from what I was thinking. There was only like 5-10 games only, and almost everything had a bad ping, or requested these lvl 80s, endgame things, you know. I didn't bother even trying to go any of them. But from what i've seen in videos, there's a chat window also. Man, that would be great for console players with USB keyboard. Much better communication.
The DLC was great though for PC. Series EV really is an interesting class with Barbarian, and I might take another look at them once more. The counterpart classes were interesting also, especially Countess and Hunter. Assault challenge pack sounded interesting (though I hate, hate, HATE assault!), as well as warping core and CTF. I look forward to try them.
People keep asking/complaining "when do PC DLCs come to consoles?!" In my experience, I'm willing to wait for the patches/updates/DLC, because the Online in DunDef is better in consoles (or at least has a better quantity). I even happily accept if some of the DLCs don't come to consoles as long as these bigger DLCs like classes and maps come to consoles one day (I underline: ONE DAY).
If I reviewed both versions, I'd actually give for console 8.5/10, and PC 8/10. There are some flaws (like huge grinding XP from 71 to 83 or bugs like Moraggo freezing), but overall, a very fun game, especially with a group of friends.
Keep up the good work, Trendy! A happy consumer thanks for this good game!
PS: Though I still want a fix for the unsupported resolution where everything goes black-and-white :P Can wait for it though as I can use my computer screen for it.


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There are also a couple of groups on Steam that, although not always terribly active, do have some nice players, and there are plenty of players at higher levels of progression who open up their games to help people out, or do some XP runs every once in a while. It's just a matter of knowing where to look.
