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Thread: harpoons not focusing charging sharken

  1. #11
    0 Not allowed!
    Yeah, I've noticed this as well. Before the latest patch, using gas traps was a way to reasonably delay Sharken enough for harpoons to take them out. Now, the same sharken come charging through anyway.

  2. #12
    0 Not allowed!
    I experienced this today for myself. I thought Sharkens weren't a big problem for me, hence I could do NM Survivals as usual. But today I did a Mysti run and Sharkens kept pushing my walls away, although there where several harpoons, Fireball Towers, Lightening Auras and Gas Traps around them. I even gave up some DU for a Harpoon to only deal with them, but it just didn't work.

  3. #13
    0 Not allowed!
    Something happened with this last patch that they didn't put in any notes or they didn't realize they changed it but the waves are much harder, i can barely get to wave 20 now where as i was getting to 26 before.

  4. #14
    0 Not allowed!
    I think what may be happening, is they tweaked the Sharken and then were going to tweak the Towers to focus on them once they start charging up/tackling defenses, but only took out the part where the towers would force-target at the Sharken and didn't revert the initial changes to the Sharken that were made. I can't even get past wave 10 in CitC now, because those things trample over my defenses and get roid rage from minute-long gas traps.

  5. #15
    0 Not allowed!
    There is 2 things that I can think of that would cause issues.

    1) Towers don't focus Sharken unless they are already charging. This might be known, but it's part of what can cause issues.

    2) Sharken have a much reduced charge range. Yet they remain out of range if your towers are focusing ogres.


    These 2 combined will easily cause problems. If they have a small range at which they can start charging, then it's a smaller range for towers to kill them before they reach the walls/towers. It's a simple idea really. Their smaller range on charge is almost a bad thing for us because towers don't focus unless they're charging, if they had a longer range, they might be able to die within their charge time.

    The problem with Sharken is that if they're not perfectly controlled then they cause serious problems, but if they are, then they're a trash mob. Perfecting them is going to be really hard, and this one side-effect with short range charge / towers only attacking while charging is going to cause a lot of issues in later waves on any map.

  6. #16
    0 Not allowed!
    Quote Originally Posted by Addict517 View Post
    There is 2 things that I can think of that would cause issues.

    1) Towers don't focus Sharken unless they are already charging. This might be known, but it's part of what can cause issues.

    2) Sharken have a much reduced charge range. Yet they remain out of range if your towers are focusing ogres.


    These 2 combined will easily cause problems. If they have a small range at which they can start charging, then it's a smaller range for towers to kill them before they reach the walls/towers. It's a simple idea really. Their smaller range on charge is almost a bad thing for us because towers don't focus unless they're charging, if they had a longer range, they might be able to die within their charge time.

    The problem with Sharken is that if they're not perfectly controlled then they cause serious problems, but if they are, then they're a trash mob. Perfecting them is going to be really hard, and this one side-effect with short range charge / towers only attacking while charging is going to cause a lot of issues in later waves on any map.
    None of what you said was an issue until 7.32 and theres nothing in the patch notes related to sharken.

  7. #17
    0 Not allowed!
    Just want to say I am also experiencing this.

  8. #18
    0 Not allowed!
    Spent all day trying to beat mistmire nm.. On the last boss they added shaken and it's pretty impossible now.. Sharken didn't used to be an issue but now I'm finding my blockades constantly getting moved to the point where I am playing dungeon tower replacer instead of the game... Boss fight is ridiculous now I challenge some of you to try.

    Something was changed.

  9. #19
    0 Not allowed!
    Same thing here, had a build with a good amount of harps to deal with djinn desummons in Aqua got to 27, now same build is getting pushed by sharks a lot post 7.32. Might have something to do with this note:

    *Enabled Ogres to spawn more rapidly, preventing end-of-wave Ogre stragglers on high Survival Waves

    With so many ogres up front harps don't focus on sharks it seems.

  10. #20
    0 Not allowed!
    Same problem here. Almost impossible to beat misty nm mm surv wave25+ now. Before it was easy. Hope this gets fixed asap. A charge of a sharken is most of the time the end. Towers must always try to focus sharken, ogres are almost harmless in comparison.

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