i think an Enrage aura should make them turn around and attack their allies it would make the enrage actually useful!
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i think an Enrage aura should make them turn around and attack their allies it would make the enrage actually useful!
Everything works on Sharks, but unfortunately they tend to spot something in most peoples builds, and start charging before anything will effect them soon enough. Build designs have to adapt to the fact that you can't put a target in front of a Sharken before you kill him.
Still, it would be very nice if there were better ways to slow down or stop the Sharken Charge. That or to be able to fix up gaps in defense lines when something gets through.
Right... because EV needs another buff.
I'd just be bitter about it because It'd mean the 2 main counters to sharken would be the 2 characters i havn't made/leveled/geared yet xD
So please do ignore my biased comments ^^
EDIT: Though surely if you let shock beams stun them, then ensnare auras would have to slow them aswell (but possibly at a cut %) and fireball turrets knock them back? And then if you did that sharken would just become... pointless and weak >_<
i totally agree. gas traps are not enough. they need another counter. or they need to be able to become gassed twice.
I never have problems with sharkens. I usually just use ensnares against them which they move so slow in them. By the time they are 1/4 into the ensnare they get destroyed by my towers. That has been my experience with them and this all depends on how your setup and stats are.