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  Click here to go to the first staff post in this thread.   Thread: [MAP] Rainbow of Death

  1. #1
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    [MAP] Rainbow of Death

    Mapname: Rainbow of Death
    Author: Me
    Gametype: Normal TD
    Playercount: 1-6
    Objective: Defend the Crystals
    Download link: http://www.mediafire.com/file/y85alj...bowOfDeath.zip
    Screenshots:


    Note: I prefer to post my files in a place that doesn't require registration.

    This is something I whipped up really fast recently to experiment with a few things. It's extremely simple, but that's because it was made in about 20 minutes (though another hour was spent fixing up the kismet and worldinfo parameters. It's a very, very simple layout, lots of mana, high DU, and a rather dangerous enemy force, but at the same time, it's a very happy map

    Known issue: old chests arent getting destroyed if not collected. It's not really important to address for this map as it's mostly for amusement purposes.

    However, it won't be easy! This map will make a certain challenge look more like Wave 1 Deeper Well on Easy.










  2. #2

    Join Date
    Feb 2012
    Posts
    2,481
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    XD wow i click it now nothing pops up now i shall experience THE RAINBOW

  3. #3
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    Cool, another one who's willing to make maps cool
    How did you make this skybox? I have never seen or heard about a StaticmeshCollection before.^^
    The thing with the chests would be done quite easily, just search kismet for uses of the "GlobalTreasureChestSpawnLocations" variable.

    cu

  4. #4
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    The skysphere is stock. I just searched in the content browser and found it. (I don't like it that much, but it was the closest t hing DunDef had to a space background without just leaving it solid black). I had to change some of the mesh's settings to prevent it from making the main platform disappear (it had to do with the transparency of the floor)

    I know how to do that stuff, I have another map that's much more elaborate in the works. This was done in a hurry and it doesn't really impact the playability. I'll update it later if anyone is interested enough.

  5. #5
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    Lol, reminds me of the Rainbow circuit from Mario Karts :P

  6. #6

    Join Date
    Feb 2012
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    2,481
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    it hurts my EYES

  7.   Click here to go to the next staff post in this thread.   #7
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    Hahaha crazy, rainbow road!!!

  8.   This is the last staff post in this thread.   #8
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    Quote Originally Posted by HKN View Post
    Lol, reminds me of the Rainbow circuit from Mario Karts :P
    Exactly what I was thinking!!!

  9. #9
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    Quote Originally Posted by Alhanalem View Post
    The skysphere is stock. I just searched in the content browser and found it.
    I may be doing something wrong, but i can't find it. Yeah i could just copy/paste it, but i would like to learn something
    When i try to rightclick the object in your map and select "find in content browser" the browser is shown, but will select nothing :/
    So... can you tell me the package where you found it, or the keyword with wich you found it? When searching for "sky sphere" i can only find a stereosphere, which isn't fully *filled*.
    I am also wondering about the ActorType StaticMeshCollection. Did you do something special with it?
    I would be glad if you could tell me something about it^^

    thx, cu

  10. #10
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    All i can tell you offhand is it's the sky used in the tavern.

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