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Thread: Electric Towers Linear and Exponential what??!

  1. #1
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    Electric Towers Linear and Exponential what??!

    * 10% Linear and 8% Exponential-Ramp Damage Buff to Apprentice Lightning Tower

    what the hell does this mean?!?

  2. #2
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    I believe it means that they buffed the exponential and also gave it a flat 10% extra damage too.

  3. #3
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    does a flat 10% extra all the time

    also each point in damage does 8% more than it used to do more than the last.

    say each point added 1% more damage than the last point it would now add 1.08% more than the last.
    which late game IS ALOT

    they nurfed the exponential ramp by 15% a while ago and it almost halved late game damage (was rebuffed back to what it was though) so 8% is decent!

  4. #4
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    Quote Originally Posted by lewis_woodg View Post
    I believe it means that they buffed the exponential and also gave it a flat 10% extra damage too.
    thanks Levis but can you try to make an example?
    Let's say the tower was hitting for 1000, now it will 1100 for the flat and...?

  5. #5
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    basicaly

    old | new

    base damage 100 | 110

    damage increase
    per point in damage 1%^x | 1.08%^x


    damage with 100 points 270.48 | 322.04

    damage with 1000 points 2.09mil | 5.08mil





    obviously they calculate damage different because 1000 points isnt that much damage but you get the idea

    i did it by base damage * (1.01 or 1.0108)^points

  6. #6
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    Quote Originally Posted by nsih197 View Post
    basicaly

    old | new

    base damage 100 | 110

    damage increase
    per point in damage 1%^x | 1.08%^x


    damage with 100 points 270.48 | 322.04

    damage with 1000 points 2.09mil | 5.08mil





    obviously they calculate damage different because 1000 points isnt that much damage but you get the idea

    i did it by base damage * (1.01 or 1.0108)^points
    Well, you've got the locations of the stat and exponent wrong in the equation.

    It's more base damage * (points) ^ exponent, and the exponent is typically less than 1 (causing diminishing returns - your way round would have increasing returns, which nothing in this game except resistance has)

    Anyways, DDDK exists, so I'm gonna run some tests if it'll let me.

  7. #7
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    Quote Originally Posted by Dingle View Post
    Well, you've got the locations of the stat and exponent wrong in the equation.

    It's more base damage * (points) ^ exponent, and the exponent is typically less than 1 (causing diminishing returns - your way round would have increasing returns, which nothing in this game except resistance has)

    Anyways, DDDK exists, so I'm gonna run some tests if it'll let me.
    bby exponent you mean the damage bonus per point less than 1 yeah?

    well its close enough to give the right idea >.<
    yeah check the dddk and get back to us

    it'll add a few thousand damage on at 1500 points in damage atleast

  8. #8
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    thanks guys now I got it
    Any Idea of real damage now and after in NM?!?

  9. #9
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    Quote Originally Posted by eldiablo80 View Post
    thanks guys now I got it
    Any Idea of real damage now and after in NM?!?
    basicall nightmare damage is just normal damage multiplied buy whatever nughtmare multiplys it by.

    but well it will be more than 10% stronger if you have ANY points in damage, which everyone does

    i'll have a look and try n work it out and edit it in here

    base damage is 50 without 30% boost from active hero (which makes it 67.5)
    exponent is 0.57777 recuring i think


    soooo after patch exponent should be 0.623 ish


    0 points will be 55 instead of 50
    100 will be 969 instead of 715
    500 will be 2641 instead of 1812
    1000 will be 4067 instead of 2705
    1500 will be 5236 instead of 3420
    2000 will be 6264 instead of 4038

    add the 30% for active hero on after

    those amounts arnt exact, the exponent is a bit off by less than 0.0001% but it still make +/-100 points difference at the 1000+ points area.

    im sure you can then find the nightmare multiplier by checking before and after

    EDIT :checked again exponent is 0.5778XXXXX so all my numbers are slightly lower than they should be but yeah no more than a few hundred at 2000 points

  10. #10
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    nightmare multiplier is just a straight 1.6x multiplier to damage, which would make the 2000 point tower hit for like, 9800 damage.

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