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Thread: Something wrong after the patch....

  1. #11
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    I also noticed on Summit that the Djinns seemed to be hyper buffing enemies. Almost as soon as the first wave started I had at least 10-12 buffed orcs banging down my doors. we managed to pull things together and hold up until the boss wave but then got overrun with a wave of golden enemies from out of nowhere.

  2. #12
    0 Not allowed!
    I also have this problem, that mages heal ogres and djinns for insane amounts.

    I don't think its supposed to be like this, or?!

  3. #13
    0 Not allowed!
    I can confirm the same problem here. Cannot complete any of the Fests at the moment due to ogres getting re-healed by mages.

    Had 8 harpoons beating on 3 ogres for 3mns and they still stayed up at close to max health, obviously i ran out of time and this has been going on most of the day. Patch might have fixed something but ruined something else... sigh

    Everytime there's a patch, there's also a new bug that comes with it....gg Trend...

  4. #14
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    Quote Originally Posted by Rome View Post
    I can confirm the same problem here. Cannot complete any of the Fests at the moment due to ogres getting re-healed by mages.

    Had 8 harpoons beating on 3 ogres for 3mns and they still stayed up at close to max health, obviously i ran out of time and this has been going on most of the day. Patch might have fixed something but ruined something else... sigh

    Everytime there's a patch, there's also a new bug that comes with it....gg Trend...
    Try 12 3 star Harpoons on 3 star buff beams. I calculated the combined DPS to be somewhere near 6m and ogres weren't dying. At least it is being fixed today, although the current tavern loot feels a little too generous given trendys decisions on balance in the last few months so I am skeptical of any updates ninja nerfing tavern loot.

  5. #15

  6. #16
    0 Not allowed!
    Quote Originally Posted by Tsuda View Post
    Its a bug.
    I'm sorry but how could it be a Bug, when the previous patch indicates that you should of NEVER have had to touch the variables on the Dark Elf Mages? Furthermore, is anything being done about the sudden increase in Fireball range? O.o

  7. #17
    0 Not allowed!
    Quote Originally Posted by Volkamar View Post
    I'm sorry but how could it be a Bug, when the previous patch indicates that you should of NEVER have had to touch the variables on the Dark Elf Mages? O.o
    Clearly you have never programmed anything ever before

  8. #18
    0 Not allowed!
    Quote Originally Posted by Kilandor View Post
    Clearly you have never programmed anything ever before
    You're right, I haven't, Why do you think i'm asking?

  9. #19
    0 Not allowed!
    Quote Originally Posted by Tsuda View Post
    Its a bug.
    Then hotfix it fast!

  10. #20
    0 Not allowed!
    * Eliminated Dark Elf Mage Healing Buff
    * Enemy Targeting Offset now scales with enemy size, i.e. making Harpoons able to hit mini-Wyverns

    [Status: Submitted to Valve for Releas]

    So fast they typoed "Release".

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