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Dungeon Defenders II game Status:
Buffed Harpoons doing 4/5s damage to djinn vs. other mobs
Was playing some nmhc misty, mixed mode, and a friend of mine is building. Tower atk of 2.8k, ev has something like 2.5k tower atk too. Fully upgraded harpoon and buff beam, supposedly hitting 102k, but hitting for 81k against djinn. What's going on here? It's possible my friend's robot was hitting that hard - but it was the first wave, all should've been using genies, and I'm not sure how much atk a robot needs with 2k player atk to hit 81k anyway. Besides, I'm pretty sure he was somewhere else when I took this screenshot. The second is a different harpoon because there was a proximity mine covering the harp firing. It also did 81k damage per shot against djinn in that lane, compared to 102k on other mobs.
I hadn't noticed this happening with my own harpoons, but I have quite a bit lower stats than him - 2k atk on my countess and 1.3k atk on my ev. However, I have only done mixed once on misty, and that ended pretty badly and didn't really have time to notice damage to djinn. Perhaps it's a mixed mode bug/feature?