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Dungeon Defenders II game Status:
Best Stat Chars? Whats Your & Why
just wondering what everyones take on how chars should be based and how that spec'd them, for me
Because of Adept's ability to instant upgrade ability and is naturally faster in speed than the Apprentice for better maneuverability around the stage to get to towers, altho may change because of the Aprrentices overcharge ability and the Adepts speed could possibly be put to better use in DPS
Countess Joust is good for clearing a path in a mob of enemies, i dont usually jump in the middle of a mob so i dont really use the Squires Circular Slice
The Rangers Invisibility field allows not only him but his allies to become invisible as opposed the the Huntress's only makes her invisible plus his Piercing Shot shoots 3 arrows
The Monks Hero & Defense Boost make good for him being able to stay on the sidelines and buff allies and the Initiate can use her Energy Drain to weaken enemies while she piles on the blows
I really dont see much use in boosting the Stances much so i focus on the Hero stats, may make him Hybrid later tho
What are yours? and any advice or opinions
So... Why is this in pc-pvp section?
I basically have everything just to to survival. DPS tower squire, ev THP, monks and huntress tower stats. I then have a set of dps gear for my barb and squire to share depending on the situation.
thing is in pvp range is reduced signifigantly for ranged characters, its almost as good just to use a melee in pvp.
I disagree. In pvp melee characters have a huge disadvantage to any ranged character. Back pedalling while spamming a ranged weapon will generally come out on top unless they're fighting a barb who knows how to move well.
Originally Posted by William Kendrick