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Thread: over 360 on weapon !

  1. #11
    0 Not allowed!
    Damn. I'd pay hella for that. I've seen a couple weapons like that around. Shouldn't be worried about it being hacked.

  2. #12
    0 Not allowed!
    Not uncommon for wave 20+ nm hc mm



  3. #13
    0 Not allowed!
    w28 NM HC MM with 81DU/140, and 415k HP.....

  4. #14
    0 Not allowed!
    Quote Originally Posted by Cloudzor View Post
    w28 NM HC MM with 81DU/140, and 415k HP.....
    Well the squire/countess did get megabuffed on nm... :P

  5. #15
    0 Not allowed!
    Quote Originally Posted by senzation54 View Post
    Hi OP, how much would you want for that 494 THP axe?
    The 494 stat will roll over to 117. Trust me, you don't want that item. Personally, highest I've seen not roll over is 372. I've read 374 didn't roll over.

    At some point the stat is too high and returns to a 117 value.

    To the original poster: your stats will be INCORRECTLY shown in your hero info page. If you ask your friends, the axe will only show 117 to them, and they will see your correct hero info page. To test, just take any squire weapon with more tower hp than 117, check your current blockade hp, then check the blockade hp after you equip the weapon with over 117. The blockade hp will increase.

  6. #16
    0 Not allowed!
    Disciple,
    I took a weap with 360 on it, and I had more tHP with my 494 !And my friends dont see 117 but 494!

  7. #17
    0 Not allowed!
    Quote Originally Posted by Cloudzor View Post
    Disciple,
    I took a weap with 360 on it, and I had more tHP with my 494 !And my friends dont see 117 but 494!
    That's impossible and therefore a hacked weapon. All other accounts point to the contrary.

    http://forums.trendyent.com/showthre...tem...Question

  8. #18
    0 Not allowed!
    Quote Originally Posted by Disciple View Post
    That's impossible and therefore a hacked weapon. All other accounts point to the contrary.

    http://forums.trendyent.com/showthre...tem...Question
    A hacked item's attributes are stored the same way as a bugged item, your argument doesn't make any sense... There aren't TWO numbers in an item's data, one for # displayed and one for # used. There is just one number, hacked or not, they should behave the same way.

    edit: This isn't me agreeing with either of your assertions, only pointing out the logic of your argument is flawed.

  9. #19
    0 Not allowed!
    Quote Originally Posted by rumsey View Post
    A hacked item's attributes are stored the same way as a bugged item, your argument doesn't make any sense... There aren't TWO numbers in an item's data, one for # displayed and one for # used. There is just one number, hacked or not, they should behave the same way.
    My argument makes complete sense as this is how myself and another have experienced it in the game. I have actual experience. Do you?

  10. #20
    0 Not allowed!
    Heu maybe thats cause it is a Godly one, but why would I put a screenshot of me using hack items lol?

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