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Dungeon Defenders II game Status:
Toggle-able item-centric overlay for the map
What I mean by the title is that you'd be able to call up the map with the shift key as usual, but then if you pressed some secondary button, the map detail changes until you release the shift key and close the map.
Right now the map shows items, but only as black/grey dots. The secondary overlay would change those dots into small letters, say a "M" for mythical, "G" for godly, "L" for legendary, etc. It would allow you to quickly pinpoint where to go to check the gear on the ground in the limited time you have between NM and Insane rounds.
One of the problems that this addresses is that by adding item detail to the map, you make it less useful for battle. This solves that by separating the two concepts.
Supportttt amazing plan!
Originally Posted by Valhalla Awaits