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Thread: 7.16b is a good job. Things I'm looking forward in 7.16c.

  1. #1
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    7.16b is a good job. Things I'm looking forward in 7.16c.

    Good job on the 7.16b. Love most of the changes. Here are some of my thoughts.

    1. Please fix the pets damage, they are doing more then my hero. Which is weird for something so tiny.

    2. Barbarian's Battle Leap & Battle Pound should not cancel off the stances. Bet most people don't even use the skills much.

    3. Turtle stance should not be webbed. (Think it has been mention in 7.16c)

    4. Lightning Stance takes way too much damage to be using. Love the idea, but it takes too much damage.

    5. Monk's Hero boost should be at least 50% as good as Siphon in terms of the Health returns.

    6. Make more weapons like Nosferatu so there is more class balance out there.

    7. Retribution is still good too use, dont see why the complain.

    8. Hopefully some updates on squire towers AI?

    9. Shortcut key to Invest button? (This will cheer lotsa players up)

    10. Save game for survival? (Alchemy lab survival takes like 7hours to complete?)

    11. More health in apprentice? Their towers are pretty much equal as the other classes. But they cannot dps like the others still. Die too easily!.

    12. Im thinking imp could possibly repair more towers?

    Just some of my thoughts. Guy reading these dont get too worked up =)

  2. #2
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    Just some thoughts
    1) I see a few people asking for this and I disagree. My pet might do more than my DPS character but my App guardian still technically does more then both put together. Making other pets viable is a huge improvement in my opinion.

    10) I don't think saving a game will ever really work. This would require it to store that saved game somewhere and then reload that game while connected to Trendy. I just see issues with that. I would rather see either a rework (stronger monsters with less spawns) or a "speed up spawn time" button.

    11) Very much please do this

  3. #3
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    I would really like to see a drastic reduction in cost of upgrading pets, or at the very least, drastically up grade (X10) the amount of XP the pet gains from missions.

  4. #4
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    Quote Originally Posted by Myster2 View Post
    Just some thoughts
    1) I see a few people asking for this and I disagree. My pet might do more than my DPS character but my App guardian still technically does more then both put together. Making other pets viable is a huge improvement in my opinion.

    10) I don't think saving a game will ever really work. This would require it to store that saved game somewhere and then reload that game while connected to Trendy. I just see issues with that. I would rather see either a rework (stronger monsters with less spawns) or a "speed up spawn time" button.

    11) Very much please do this
    1) I'm with you. I still don't consider a DPS pet to be worth my time when I could instead boost towers; but the decision is at least a bit more difficult now.

    10) That's true. If the game is stored locally, hackers would instantly become 100x as effective as they are now. The games could be saved on their servers, but I don't really see that happening. It would be cool, but would not really address the problem. Even if a survival match can be spread across multiple days, the fact that one good run can easily take half a day to complete is just bad. Especially considering that the only way to transition from between power brackets is through survival.

    11) As for this. Trendy seems intent on making sure that classes without a ton of health are worthless in assault mode. I would like to see an assault health buff; but am not sure if anything outside of that is necessary. In normal play, Apps have range, and the best DPS in the game; low health is a decent way to balance that out.

  5. #5
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    10) My suggestion would be to reduce the total number of mobs by like 50-90%, increase their hp/dmg by the same amount. Thus making survival more challenging without the huge time sink.

  6. #6
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    Quote Originally Posted by Ultraseamus View Post
    1) I'm with you. I still don't consider a DPS pet to be worth my time when I could instead boost towers; but the decision is at least a bit more difficult now.

    10) That's true. If the game is stored locally, hackers would instantly become 100x as effective as they are now. The games could be saved on their servers, but I don't really see that happening. It would be cool, but would not really address the problem. Even if a survival match can be spread across multiple days, the fact that one good run can easily take half a day to complete is just bad. Especially considering that the only way to transition from between power brackets is through survival.
    There has to be a way to do this a bit easier as a stop gap solution, maybe have an unlocked mode so after you get to wave XX or suvival you can start there again and have additional setup time and all chests have 1500 mana?

    11) As for this. Trendy seems intent on making sure that classes without a ton of health are worthless in assault mode. I would like to see an assault health buff; but am not sure if anything outside of that is necessary. In normal play, Apps have range, and the best DPS in the game; low health is a decent way to balance that out.
    I just am hoping for enough health to survive more than one hit, not as much as a squire and not enough to really be usable in assault. My health stats are really low (300ish i think on my builder) but i still think that should give me about 15k health if it gives my squire 44k .

  7. #7
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    I agree about the barbarian abilities. They shouldn't cancel any stances. I never use them on my barb. As for apprentice in assault... That's kinda not their place. Switch to your melee toon to do that, and pwn other gamestyles with your towers.

  8. #8
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    Quote Originally Posted by Shnozz View Post
    I agree about the barbarian abilities. They shouldn't cancel any stances. I never use them on my barb. As for apprentice in assault... That's kinda not their place. Switch to your melee toon to do that, and pwn other gamestyles with your towers.
    I suppose. But it's kinda rough trying to keep multiple classes equipped. I'd need to stumble into another half-billion mana or so just to get my Squire weapon up to snuff (once I've found a good one that is). I don't try using an App in Assault, just my huntress. And, considering that Assault seems to be the best way to get mana, good weapons and pets; it seems reasonable to expect that every class be viable.

  9. #9
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    I'd like to see a fix for the dreadful way of equipping left and right handed weapons for the Barbarian.

  10. #10
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    +1 to these points(including the introduction!):

    Quote Originally Posted by Payne1599 View Post
    Good job on the 7.16b. Love most of the changes. Here are some of my thoughts.

    1. Please fix the pets damage, they are doing more then my hero. Which is weird for something so tiny.

    5. Monk's Hero boost should be at least 50% as good as Siphon in terms of the Health returns.

    6. Make more weapons like Nosferatu so there is more class balance out there.

    7. Retribution is still good too use, dont see why the complain.

    8. Hopefully some updates on squire towers AI?

    9. Shortcut key to Invest button? (This will cheer lotsa players up)

    11. More health in apprentice? Their towers are pretty much equal as the other classes. But they cannot dps like the others still. Die too easily!.

    12. Im thinking imp could possibly repair more towers?
    Now on the 5th point, one more thing I'd like to add is: Why not give a damage buff to Monk auras on NM? As I see electric auras are just useless on most NM HC Survival games considering the health and higher resistances of mobs. As it is auras have less radius on NM, so it doesn't even help the auras that already have less damage.

    13. Maybe Trap-Huntress/Rangers should be shown some love?

    I barely see any proper Trap builder/supporter on most games.
    "Move like a mongoose, strike like a snake!" -Black Mamba. I are Ultimate Defender.
    Have a Spear of Light (or Candelabra) you don't use? I'll buy any Ulti++ for 1 coal, regardless of stats, just add me!

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