sandbagr
07-17-2012, 11:29 AM
'This drives me crazy.
I carefully and precisely put down physical beams, almost touching, and then a buff beam between to buff them both. I upgrade the buff beam to 3 stars. One of the physical beams gets pushed. I can NOT replace the physical beam as it was before, because you can not place the end of a physical beam close enough to the end of a buff beam node to buff that physical beam. The only way I can see to lay a physical beam down on a buff is to entirely cross the buff beam or be far from the buff beam node. To put it another way, you can put the end of a buff down on the end of a physical, but not a physical on the end of a buff.
So every time a shark moves one of the more precisely placed shields, I have to replace both the shield and the buff beam to put it back together. I only have time to do that when in survival.
Am I the only one frustrated by this? If not, could this please be fixed?
I carefully and precisely put down physical beams, almost touching, and then a buff beam between to buff them both. I upgrade the buff beam to 3 stars. One of the physical beams gets pushed. I can NOT replace the physical beam as it was before, because you can not place the end of a physical beam close enough to the end of a buff beam node to buff that physical beam. The only way I can see to lay a physical beam down on a buff is to entirely cross the buff beam or be far from the buff beam node. To put it another way, you can put the end of a buff down on the end of a physical, but not a physical on the end of a buff.
So every time a shark moves one of the more precisely placed shields, I have to replace both the shield and the buff beam to put it back together. I only have time to do that when in survival.
Am I the only one frustrated by this? If not, could this please be fixed?