rssr
06-22-2012, 04:13 AM
I have been playing around a bit with the total conversion feature of the SDK but I have two questions I haven't yet found the answer for.
1. I put in some new code that isn't doing quite what I expected. Is there a way to debug it? I notice there are quite a few log statements in the code; where do these get printed to?
2. If I cook my TC and then try and play it then DD crashes. I can play the uncooked version fine, and it has no errors when cooking (but does have some warnings that look like they are from base game code). Is there a way to understand why it's crashing, or any common causes of this. When I created the TC originally I'm fairly certain playing the cooked version worked.
1. I put in some new code that isn't doing quite what I expected. Is there a way to debug it? I notice there are quite a few log statements in the code; where do these get printed to?
2. If I cook my TC and then try and play it then DD crashes. I can play the uncooked version fine, and it has no errors when cooking (but does have some warnings that look like they are from base game code). Is there a way to understand why it's crashing, or any common causes of this. When I created the TC originally I'm fairly certain playing the cooked version worked.