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View Full Version : [Mac OSX] Game crashes after intro :genie:



biosonico
06-04-2012, 09:53 AM
I bought the game over week ago, and whenever i try to start it a black screen comes up for a few seconds after skiping the intro and the game just crashes.
I'm on a Macbook, Mac OSX 10.6.8 Intel Core 2 Duo 2ghz, 2gb RAM DDR2 RAM, 500gb HDD, Intel GMA 950.

The Error code i get is this:


Process: DunDef [525]
Path: /users/user/library/application support/steam/steamapps/common/dungeon defenders/DunDef.app/Contents/MacOS/DunDef
Identifier: com.trendyent.dundef
Version: 1.0 (1)
Code Type: X86 (Native)
Parent Process: steam [505]

Date/Time: 2012-06-04 02:09:48.537 -0400
OS Version: Mac OS X 10.6.8 (10K549)
Report Version: 6

Interval Since Last Report: 160728 sec
Crashes Since Last Report: 2
Per-App Interval Since Last Report: 209 sec
Per-App Crashes Since Last Report: 2
Anonymous UUID: 75E06342-EB66-4F27-9571-EFD7093DD72A

Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
Crashed Thread: 5

Thread 0: MainThrd Dispatch queue: com.apple.main-thread
0 com.apple.CoreFoundation 0x9754e1e0 CFQSortArray + 128
1 com.apple.CoreFoundation 0x97561d2c __CFRunLoopDoObservers + 1020
2 com.apple.CoreFoundation 0x9751dced __CFRunLoopRun + 557
3 com.apple.CoreFoundation 0x9751d3c4 CFRunLoopRunSpecific + 452
4 com.apple.CoreFoundation 0x9751d1f1 CFRunLoopRunInMode + 97
5 com.apple.HIToolbox 0x92f2ce04 RunCurrentEventLoopInMode + 392
6 com.apple.HIToolbox 0x92f2cbb9 ReceiveNextEventCommon + 354
7 com.apple.HIToolbox 0x92f2ca3e Bloc****ilNextEventMatchingListInMode + 81
8 com.apple.AppKit 0x96be5595 _DPSNextEvent + 847
9 com.apple.AppKit 0x96be4dd6 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
10 com.trendyent.dundef 0x0100341e appMacPumpMessages() + 398
11 com.trendyent.dundef 0x0066d745 FRenderCommandFence::Wait(unsigned int) const + 87
12 com.trendyent.dundef 0x0066d7ea FlushRenderingCommands() + 58
13 com.trendyent.dundef 0x009be627 UGameViewportClient::Draw(FViewport*, FCanvas*) + 991
14 com.trendyent.dundef 0x009c5792 non-virtual thunk to UGameViewportClient::Draw(FViewport*, FCanvas*) + 34
15 com.trendyent.dundef 0x0078a5b6 FViewport::Draw(unsigned int) + 874
16 com.trendyent.dundef 0x0086ff8c UGameEngine::Tick(float) + 3598
17 com.trendyent.dundef 0x010a3b7f FEngineLoop::Tick() + 449
18 com.trendyent.dundef 0x010aac8c GuardedMain(wchar_t const*, void*, void*, int) + 3180
19 com.trendyent.dundef 0x00ff64ab appMacCallGuardedMain() + 59
20 com.trendyent.dundef 0x01003d6a -[UE3AppDelegate applicationDidFinishLaunching:] + 538
21 com.apple.Foundation 0x98b7edb3 _nsnote_callback + 176
22 com.apple.CoreFoundation 0x9753c763 __CFXNotificationPost + 947
23 com.apple.CoreFoundation 0x9753c16a _CFXNotificationPostNotification + 186
24 com.apple.Foundation 0x98b73c50 -[NSNotificationCenter postNotificationName:object:userInfo:] + 128
25 com.apple.Foundation 0x98b8105d -[NSNotificationCenter postNotificationName:object:] + 56
26 com.apple.AppKit 0x96c15216 -[NSApplication _postDidFinishNotification] + 125
27 com.apple.AppKit 0x96c15126 -[NSApplication _sendFinishLaunchingNotification] + 74
28 com.apple.AppKit 0x96d6c339 -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 274
29 com.apple.AppKit 0x96d6bf59 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 101
30 com.apple.Foundation 0x98bb41f8 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 511
31 com.apple.Foundation 0x98bb3fbc _NSAppleEventManagerGenericHandler + 228
32 com.apple.AE 0x95786f5c aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 166
33 com.apple.AE 0x95786e5b dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 43
34 com.apple.AE 0x95786d65 aeProcessAppleEvent + 197
35 com.apple.HIToolbox 0x92f34197 AEProcessAppleEvent + 50
36 com.apple.AppKit 0x96be57d2 _DPSNextEvent + 1420
37 com.apple.AppKit 0x96be4dd6 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
38 com.apple.AppKit 0x96ba71f3 -[NSApplication run] + 821
39 com.apple.AppKit 0x96b9f289 NSApplicationMain + 574
40 com.trendyent.dundef 0x00003035 start + 53

Thread 1: Dispatch queue: com.apple.libdispatch-manager
0 libSystem.B.dylib 0x962cb382 kevent + 10
1 libSystem.B.dylib 0x962cba9c _dispatch_mgr_invoke + 215
2 libSystem.B.dylib 0x962caf59 _dispatch_queue_invoke + 163
3 libSystem.B.dylib 0x962cacfe _dispatch_worker_thread2 + 240
4 libSystem.B.dylib 0x962ca781 _pthread_wqthread + 390
5 libSystem.B.dylib 0x962ca5c6 start_wqthread + 30

Thread 2:
0 libSystem.B.dylib 0x962d2aa2 __semwait_signal + 10
1 libSystem.B.dylib 0x962d275e _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x962d43f8 pthread_cond_wait$UNIX2003 + 73
3 com.trendyent.dundef 0x00fef9b4 FEventMac::Wait(unsigned int) + 182
4 com.trendyent.dundef 0x00ff42f3 FQueuedThreadMac::_ThreadProc(void*) + 49
5 libSystem.B.dylib 0x962d2259 _pthread_start + 345
6 libSystem.B.dylib 0x962d20de thread_start + 34

Thread 3: IOPollingHelperThread
0 libSystem.B.dylib 0x962cb382 kevent + 10
1 steamclient.dylib 0x16491cfc OSXHelpers::CIOPollingHelper::RealRun() + 254
2 libtier0_s.dylib 0x15b1cddd CatchAndWriteContext_t::Invoke() + 159
3 libtier0_s.dylib 0x15b1c981 CatchAndWriteMiniDumpExForVoidPtrFn + 86
4 libtier0_s.dylib 0x15b1c9ab CatchAndWriteMiniDumpForVoidPtrFn + 37
5 steamclient.dylib 0x16491bed OSXHelpers::CIOPollingHelper::Run() + 41
6 libtier0_s.dylib 0x15b200bc SteamThreadTools::CThread::ThreadExceptionWrapper( void*) + 16
7 libtier0_s.dylib 0x15b1cddd CatchAndWriteContext_t::Invoke() + 159
8 libtier0_s.dylib 0x15b1c981 CatchAndWriteMiniDumpExForVoidPtrFn + 86
9 libtier0_s.dylib 0x15b1c9ab CatchAndWriteMiniDumpForVoidPtrFn + 37
10 libtier0_s.dylib 0x15b20034 SteamThreadTools::CThread::ThreadProc(void*) + 204
11 libSystem.B.dylib 0x962d2259 _pthread_start + 345
12 libSystem.B.dylib 0x962d20de thread_start + 34

Thread 4:
0 libSystem.B.dylib 0x962d2aa2 __semwait_signal + 10
1 libSystem.B.dylib 0x962d275e _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x962d43f8 pthread_cond_wait$UNIX2003 + 73
3 com.trendyent.dundef 0x00fef9b4 FEventMac::Wait(unsigned int) + 182
4 com.trendyent.dundef 0x0042c471 FAsyncIOSystemBase::Run() + 625
5 com.trendyent.dundef 0x0042c5e4 non-virtual thunk to FAsyncIOSystemBase::Run() + 20
6 com.trendyent.dundef 0x00ff00c4 FRunnableThreadMac::Run() + 70
7 com.trendyent.dundef 0x00ff42b1 FRunnableThreadMac::_ThreadProc(void*) + 25
8 libSystem.B.dylib 0x962d2259 _pthread_start + 345
9 libSystem.B.dylib 0x962d20de thread_start + 34

Thread 5 Crashed:
0 ??? 0000000000 0 + 0
1 libGL.dylib 0x9492dbd9 glBlitFramebuffer + 94
2 com.trendyent.dundef 0x00fe360a FOpenGLDynamicRHI::CopyToResolveTarget(TDynamicRHI Resource<(ERHIResourceTypes)12>*, unsigned int, FResolveParams const&) + 320
3 com.trendyent.dundef 0x00df6798 FSceneRenderTargets::FinishRenderingSceneColor(uns igned int, FResolveParams const&) + 58
4 com.trendyent.dundef 0x00dc0d75 FSceneRenderer::RenderDPGBegin(unsigned int, unsigned int&, unsigned int&, unsigned int) + 819
5 com.trendyent.dundef 0x00dcc889 FSceneRenderer::Render() + 875
6 com.trendyent.dundef 0x00db594c BeginRenderingViewFamily(FCanvas*, FSceneViewFamily const*)::FDrawSceneCommand::Execute() + 152
7 com.trendyent.dundef 0x0066dceb RenderingThreadMain() + 43
8 com.trendyent.dundef 0x006715e5 FRenderingThread::Run() + 11
9 com.trendyent.dundef 0x00ff00c4 FRunnableThreadMac::Run() + 70
10 com.trendyent.dundef 0x00ff42b1 FRunnableThreadMac::_ThreadProc(void*) + 25
11 libSystem.B.dylib 0x962d2259 _pthread_start + 345
12 libSystem.B.dylib 0x962d20de thread_start + 34

Thread 6:
0 libSystem.B.dylib 0x962a4b5a semaphore_timedwait_signal_trap + 10
1 libSystem.B.dylib 0x962d26e1 _pthread_cond_wait + 1066
2 libSystem.B.dylib 0x963015a8 pthread_cond_timedwait_relative_np + 47
3 com.apple.audio.CoreAudio 0x99fc03ab CAGuard::WaitFor(unsigned long long) + 219
4 com.apple.audio.CoreAudio 0x99fc33dd CAGuard::WaitUntil(unsigned long long) + 289
5 com.apple.audio.CoreAudio 0x99fc0cda HP_IOThread::WorkLoop() + 1892
6 com.apple.audio.CoreAudio 0x99fc0571 HP_IOThread::ThreadEntry(HP_IOThread*) + 17
7 com.apple.audio.CoreAudio 0x99fc0488 CAPThread::Entry(CAPThread*) + 140
8 libSystem.B.dylib 0x962d2259 _pthread_start + 345
9 libSystem.B.dylib 0x962d20de thread_start + 34

Thread 7:
0 libSystem.B.dylib 0x962d2aa2 __semwait_signal + 10
1 libSystem.B.dylib 0x962fe9c5 nanosleep$UNIX2003 + 188
2 libSystem.B.dylib 0x962fe903 usleep$UNIX2003 + 61
3 com.trendyent.dundef 0x00ff71c3 appSleep(float) + 35
4 com.trendyent.dundef 0x00fa9614 FOpenALThread::Run() + 54
5 com.trendyent.dundef 0x00ff00c4 FRunnableThreadMac::Run() + 70
6 com.trendyent.dundef 0x00ff42b1 FRunnableThreadMac::_ThreadProc(void*) + 25
7 libSystem.B.dylib 0x962d2259 _pthread_start + 345
8 libSystem.B.dylib 0x962d20de thread_start + 34

Thread 8:
0 libSystem.B.dylib 0x962a4afa mach_msg_trap + 10
1 libSystem.B.dylib 0x962a5267 mach_msg + 68
2 com.apple.CoreFoundation 0x9751e2df __CFRunLoopRun + 2079
3 com.apple.CoreFoundation 0x9751d3c4 CFRunLoopRunSpecific + 452
4 com.apple.CoreFoundation 0x9751d1f1 CFRunLoopRunInMode + 97
5 com.apple.audio.CoreAudio 0x99fd496c HALRunLoop::OwnThread(void*) + 162
6 com.apple.audio.CoreAudio 0x99fc0488 CAPThread::Entry(CAPThread*) + 140
7 libSystem.B.dylib 0x962d2259 _pthread_start + 345
8 libSystem.B.dylib 0x962d20de thread_start + 34

Thread 9:
0 libSystem.B.dylib 0x962a4b42 semaphore_wait_signal_trap + 10
1 libSystem.B.dylib 0x962d26f8 _pthread_cond_wait + 1089
2 libSystem.B.dylib 0x9631b05f pthread_cond_wait + 48
3 com.trendyent.dundef 0x002c6cfc NxSync::wait(unsigned int) + 172
4 com.trendyent.dundef 0x002b9e4e PhysicsThread::execute() + 46
5 com.trendyent.dundef 0x002c6dd1 NxThreadStart(void*) + 17
6 libSystem.B.dylib 0x962d2259 _pthread_start + 345
7 libSystem.B.dylib 0x962d20de thread_start + 34

Thread 10:
0 libSystem.B.dylib 0x962a4b42 semaphore_wait_signal_trap + 10
1 libSystem.B.dylib 0x962d26f8 _pthread_cond_wait + 1089
2 libSystem.B.dylib 0x9631b05f pthread_cond_wait + 48
3 com.trendyent.dundef 0x002c6cfc NxSync::wait(unsigned int) + 172
4 com.trendyent.dundef 0x002be319 AsyncSceneThread::execute() + 57
5 com.trendyent.dundef 0x002c6dd1 NxThreadStart(void*) + 17
6 libSystem.B.dylib 0x962d2259 _pthread_start + 345
7 libSystem.B.dylib 0x962d20de thread_start + 34

Thread 11:
0 libSystem.B.dylib 0x962a4b42 semaphore_wait_signal_trap + 10
1 libSystem.B.dylib 0x962d26f8 _pthread_cond_wait + 1089
2 libSystem.B.dylib 0x9631b05f pthread_cond_wait + 48
3 com.trendyent.dundef 0x002c6cfc NxSync::wait(unsigned int) + 172
4 com.trendyent.dundef 0x002be319 AsyncSceneThread::execute() + 57
5 com.trendyent.dundef 0x002c6dd1 NxThreadStart(void*) + 17
6 libSystem.B.dylib 0x962d2259 _pthread_start + 345
7 libSystem.B.dylib 0x962d20de thread_start + 34

Thread 12:
0 libSystem.B.dylib 0x962d2aa2 __semwait_signal + 10
1 libSystem.B.dylib 0x962d275e _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x962d22b1 pthread_cond_timedwait$UNIX2003 + 72
3 com.trendyent.dundef 0x00fefa0c FEventMac::Wait(unsigned int) + 270
4 com.trendyent.dundef 0x01114123 FAsyncSaveTask::Run() + 45
5 com.trendyent.dundef 0x00ff00c4 FRunnableThreadMac::Run() + 70
6 com.trendyent.dundef 0x00ff42b1 FRunnableThreadMac::_ThreadProc(void*) + 25
7 libSystem.B.dylib 0x962d2259 _pthread_start + 345
8 libSystem.B.dylib 0x962d20de thread_start + 34

Thread 13:
0 libSystem.B.dylib 0x962ca412 __workq_kernreturn + 10
1 libSystem.B.dylib 0x962ca9a8 _pthread_wqthread + 941
2 libSystem.B.dylib 0x962ca5c6 start_wqthread + 30

Thread 5 crashed with X86 Thread State (32-bit):
eax: 0x04029c00 ebx: 0x00008ce0 ecx: 0x00000000 edx: 0x00000000
edi: 0x00004000 esi: 0x04032020 ebp: 0xb0643db8 esp: 0xb064392c
ss: 0x0000001f efl: 0x00010297 eip: 0x00000000 cs: 0x00000017
ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037
cr2: 0x00000000

Binary Images:
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0x2c84000 - 0x2c97ffb +gameoverlayrenderer.dylib ??? (???) <44C8D1B9-AAC5-3140-BEE3-07AA301E0DEA> /Applications/Steam.app/Contents/MacOS/osx32/gameoverlayrenderer.dylib
0x2cab000 - 0x2cacff3 +steamloader.dylib ??? (???) <F921958D-089E-3D8F-A93E-31B4BAF4538A> /Applications/Steam.app/Contents/MacOS/osx32/steamloader.dylib
0x2caf000 - 0x2cd8fff com.apple.audio.OpenAL 1.4 (1.4) <CDC6D2B8-3DCA-E511-2250-75567E4C94BD> /System/Library/Frameworks/OpenAL.framework/Versions/A/OpenAL
0x2ce6000 - 0x2ce8fec +libogg.dylib ??? (???) <971CF29E-5559-36E1-AB8E-921EF0E3E455> /users/user/library/application support/steam/steamapps/common/dungeon defenders/DunDef.app/Contents/Frameworks/libogg.dylib
0x2ced000 - 0x2d2bffc +libvorbis.dylib ??? (???) <8C61E953-8AE2-3417-A493-C0C58F025501> /users/user/library/application support/steam/steamapps/common/dungeon defenders/DunDef.app/Contents/Frameworks/libvorbis.dylib
0x2e7a000 - 0x2ea7fd7 +libBinkMacx86.dylib ??? (???) <6741C2B1-824A-C92E-ECA6-1297F2BDEA9A> /users/user/library/application support/steam/steamapps/common/dungeon defenders/DunDef.app/Contents/MacOS/libBinkMacx86.dylib
0x2eb9000 - 0x2ebeff7 +libsteam_api.dylib ??? (???) <C7F8F814-5533-0555-F58F-06DE94815ED3> /users/user/library/application support/steam/steamapps/common/dungeon defenders/DunDef.app/Contents/MacOS/libsteam_api.dylib
0x38ef000 - 0x38f6ff3 +com.googlecode.google-breakpad ??? (1.0) <FF2B519C-03ED-3C63-970A-96A4942001B6> /Applications/Steam.app/Contents/MacOS/Frameworks/Breakpad.framework/Versions/A/Breakpad
0x3fd2000 - 0x3ff6fe7 GLRendererFloat ??? (???) <F19DDBE8-1DF6-6618-F554-0E81ED85CE67> /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GLRendererFloat
0x156d1000 - 0x156d5ff3 com.apple.audio.AudioIPCPlugIn 1.1.6 (1.1.6) <E9CB576C-283B-1DB2-0C69-E7C914BD7922> /System/Library/Extensions/AudioIPCDriver.kext/Contents/Resources/AudioIPCPlugIn.bundle/Contents/MacOS/AudioIPCPlugIn
0x156da000 - 0x156e0ff7 com.apple.audio.AppleHDAHALPlugIn 2.0.5 (2.0.5f14) <38E3C1A4-84E4-C105-B55F-8FC4C154036D> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn
0x15800000 - 0x15844fe7 com.apple.driver.AppleIntelGMA950GLDriver 1.6.36 (6.3.6) <7AF9F4B2-DB83-354C-890F-2DA195AF185F> /System/Library/Extensions/AppleIntelGMA950GLDriver.bundle/Contents/MacOS/AppleIntelGMA950GLDriver
0x15891000 - 0x158d2fe3 com.apple.audio.SoundManager.Components 3.9.4 (3.9.4) <AD66647C-03A9-EBAF-6FFC-E5A631F4D6BE> /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents
0x15b18000 - 0x15b2aff7 +libtier0_s.dylib ??? (???) <CCE60B5F-C09B-3C23-BD19-07253CB23D61> /Applications/Steam.app/Contents/MacOS/osx32/libtier0_s.dylib
0x15b46000 - 0x15b62ff3 +libvstdlib_s.dylib ??? (???) <C3A0EB22-55D5-3B2C-9063-C2CD7ACDC0C2> /Applications/Steam.app/Contents/MacOS/osx32/libvstdlib_s.dylib
0x15b8a000 - 0x15b94ffb +crashhandler.dylib ??? (???) <1CB25674-C736-3D62-83A9-FD2304724554> /Applications/Steam.app/Contents/MacOS/osx32/crashhandler.dylib
0x15baa000 - 0x15bbaff7 +breakpadUtilities.dylib ??? (???) <8DB51533-FF04-36D1-A870-E657FEBA6B43> /Applications/Steam.app/Contents/MacOS/Frameworks/Breakpad.framework/Versions/A/Resources/breakpadUtilities.dylib
0x15f00000 - 0x1682afaf +steamclient.dylib ??? (???) <AD19EE24-5530-33EF-AA58-8E4003E21B4D> /Applications/Steam.app/Contents/MacOS/osx32/steamclient.dylib
0x170cd000 - 0x17376ff3 +libsteam.dylib ??? (???) <0D6587DF-4E36-392A-88D0-29F6B56040CF> /Applications/Steam.app/Contents/MacOS/osx32/libsteam.dylib
0x178a9000 - 0x178e5fe3 com.apple.QuickTimeFireWireDV.component 7.6.6 (1790) <6C96B4EC-ED7A-2111-5392-4C9508A8790C> /System/Library/QuickTime/QuickTimeFireWireDV.component/Contents/MacOS/QuickTimeFireWireDV
0x194fe000 - 0x19677ff7 GLEngine ??? (???) <76C922AA-A4A7-2835-537B-17F316AD95F6> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
0x70000000 - 0x700cbfff com.apple.audio.units.Components 1.6.5 (1.6.5) <412DBD1B-E9B5-E67C-99E4-820BF38239AC> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
0x8fe00000 - 0x8fe4163b dyld 132.1 (???) <4CDE4F04-0DD6-224E-ACE5-3C06E169A801> /usr/lib/dyld
0x90166000 - 0x901a0ff7 libcups.2.dylib 2.8.0 (compatibility 2.0.0) <6875335E-0993-0D77-4E80-41763A8477CF> /usr/lib/libcups.2.dylib
0x901a1000 - 0x90233fe7 com.apple.print.framework.PrintCore 6.3 (312.7) <7410D1B2-655D-68DA-D4B9-2C65747B6817> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore.framework/Versions/A/PrintCore
0x9038d000 - 0x9043bff3 com.apple.ink.framework 1.3.3 (107) <233A981E-A2F9-56FB-8BDE-C2DEC3F20784> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework/Versions/A/Ink
0x9048e000 - 0x90559fef com.apple.CoreServices.OSServices 359.2 (359.2) <7C16D9C8-6F41-5754-17F7-2659D9DD9579> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices
0x9055a000 - 0x9056aff7 libsasl2.2.dylib 3.15.0 (compatibility 3.0.0) <C8744EA3-0AB7-CD03-E639-C4F2B910BE5D> /usr/lib/libsasl2.2.dylib
0x9056b000 - 0x906a8fe7 com.apple.audio.toolbox.AudioToolbox 1.6.7 (1.6.7) <423BDE4D-5082-B6CA-BB2C-E22A037235A4> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
0x906a9000 - 0x90755fe7 com.apple.CFNetwork 454.12.4 (454.12.4) <DEDCD006-389F-967F-3405-EDF541F406D7> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CFNetwork.framework/Versions/A/CFNetwork
0x9078c000 - 0x90845fe7 libsqlite3.dylib 9.6.0 (compatibility 9.0.0) <52438E77-55D1-C231-1936-76F1369518E4> /usr/lib/libsqlite3.dylib
0x90fd2000 - 0x90ff4fef com.apple.DirectoryService.Framework 3.6 (621.14) <A24C9308-4EB3-456D-1691-43DDB6F9A79F> /System/Library/Frameworks/DirectoryService.framework/Versions/A/DirectoryService
0x91050000 - 0x910a3ff7 com.apple.HIServices 1.8.3 (???) <1D3C4587-6318-C339-BD0F-1988F246BE2E> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices
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biosonico
06-06-2012, 02:39 PM
Magic bump

Ice
06-06-2012, 06:13 PM
What exact Macbook do you have? It sounds like you do not meet the game requirements to play the game. An Intel GMA 950 for a lot of macs is 64mb of video memory and the game requires at least 256mb in order to play.

biosonico
06-08-2012, 02:21 AM
Thanks for your response IceArrow. My exact Macbook model is this: Apple MacBook "Core Duo" 2.0 13-Inch (White) features a 2.0 GHz Intel "Core Duo" processor (T2500), with two independent processor "cores" on a single silicon chip, a 2 MB shared "on chip" level 2 cache, a 667 MHz frontside bus, 512 MB of 667 MHz DDR2 SDRAM (PC2-5300) installed in pairs (two 256 MB modules), a 60.0 GB Serial ATA (5400 RPM) hard drive with "Sudden Motion Sensor" technology, a 4X slot-loading double layer read (single layer write) DVD/CD-RW "SuperDrive", an Intel GMA 950 integrated "graphics processor with 64 MB of DDR2 SDRAM shared with main memory", and a 13.3" widescreen TFT active-matrix "glossy" display (1280x800 native resolution).

Yes, there's only 64mb of memory allocated to video, but i've had computers with gma 950 that could allocate more ram for video, i just haven't figured it out on macs. Isn;t there any way to override this demand for 256mb? DO i need to get more Ram?

Ice
06-08-2012, 12:25 PM
Thanks for your response IceArrow. My exact Macbook model is this: Apple MacBook "Core Duo" 2.0 13-Inch (White) features a 2.0 GHz Intel "Core Duo" processor (T2500), with two independent processor "cores" on a single silicon chip, a 2 MB shared "on chip" level 2 cache, a 667 MHz frontside bus, 512 MB of 667 MHz DDR2 SDRAM (PC2-5300) installed in pairs (two 256 MB modules), a 60.0 GB Serial ATA (5400 RPM) hard drive with "Sudden Motion Sensor" technology, a 4X slot-loading double layer read (single layer write) DVD/CD-RW "SuperDrive", an Intel GMA 950 integrated "graphics processor with 64 MB of DDR2 SDRAM shared with main memory", and a 13.3" widescreen TFT active-matrix "glossy" display (1280x800 native resolution).

Yes, there's only 64mb of memory allocated to video, but i've had computers with gma 950 that could allocate more ram for video, i just haven't figured it out on macs. Isn;t there any way to override this demand for 256mb? DO i need to get more Ram?

You need 256mb of dedicated memory in order for the game to run. 64mb of shared won't be enough do anything effectively for a modern video game. This is why when you play other games they state similar things that shared memory video cards will have a terrible time with the game. These types of cards just don't have the ability to play games because they aren't made to play games. There is no workaround for this other than upgrading the video card or buying a new computer. If you have no plans to do so I would suggest contacting Steam support and requesting a refund.