View Full Version : * Sharken can no longer fully embed pushed Defenses into world geometry ??
05-08-2012, 06:46 AM
Surprised I can't find any topics on this change from a patch or two ago, but I'm still having TONS of trouble with traps being pushed into the geometry. I had a wall pushed so far off the side of the map in Karithiki Jungle, that I literally couldn't even sell it....
The boss on Aquanos is also a culprit of pushing traps into walls and just embedding them completely. This feature really sucks.
05-08-2012, 09:38 AM
Erm... traps don't get pushed...
If you get a PHYSICAL defence that gets pushed too far into a wall then take a screeny and submit it as a bug report. But it is completely intended for physical stuff to be pushed PARTIALLY into scenery.
05-08-2012, 10:47 AM
I think you mean walls
I especially have problems with walls being pushed - Only yesterday did I have a wall in a useless place and it took me a few attempts to sell it (after selling my traps and auras to have a chance to target it - and I'm usually pretty good at repair and upgrade targeting)
05-08-2012, 11:07 AM
It used to be that Sharken could knock things into geometry so far that you couldn't even sell it. So this fix changed it so you can at least sell your thing :-P
05-08-2012, 11:21 AM
Just had a sharken push my wall off the map completely in misty. It was pushed too far to sell. Should have taken a S/S
05-08-2012, 11:44 AM
I'm constantly having my EV walls pushed into the environment.
05-08-2012, 12:00 PM
They said they won't get fully embedded, they still get partially embedded, especially with EV walls. I've not had one pushed to a position where I couldn't sell it since the patch. I don't think they 100% fixed it but they made it much less likely.
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