Machiavell
04-28-2012, 09:05 AM
During both build phase and combat phase please add amount of mob type visible by toggle. Like "N" key for example ans will be seen under total amount of enemies on wave in left upper corner.
How it looks?
:ogre: 10
:djinn: 10
:sharken: 10
:warrior: 20
:kobold: 200
:goblin: 1000
:orc: 100
:wyvern: 300
:mage: 30
:archer: 50
:spider: 200
Numbers will decrease with each kill, it will help players in recognizing wave-phase like: djinn / sharken starting, middle wave spam, ogre / spider / wyvern finishing rush. This way we will be sure that no sharkens left in this wave and that we can adapt to it.
Especially :ogre::wyvern::sharken::djinn: and maybe :kobold: left to kill would be extremely helpful to all players despite their stats range.
Comment, sticky, fav :D
How it looks?
:ogre: 10
:djinn: 10
:sharken: 10
:warrior: 20
:kobold: 200
:goblin: 1000
:orc: 100
:wyvern: 300
:mage: 30
:archer: 50
:spider: 200
Numbers will decrease with each kill, it will help players in recognizing wave-phase like: djinn / sharken starting, middle wave spam, ogre / spider / wyvern finishing rush. This way we will be sure that no sharkens left in this wave and that we can adapt to it.
Especially :ogre::wyvern::sharken::djinn: and maybe :kobold: left to kill would be extremely helpful to all players despite their stats range.
Comment, sticky, fav :D