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KamelJabber
04-16-2012, 09:22 AM
I've had the same stats for about 2 months now, actually I think more.
I been having fun playing challenges, helping others and stuff.
I can beat OMF and most NM challenges/campaigns (haven't tried a few).

The idea of drudging through loot was NOT appealing to me at all. However, it's fine time I farm up some higher end gear. Unfortunately, it looks like I missed the boat? As I recently started looking for loot, seems like the loot drops aren't as good anymore?

Misty is no longer the best place to get 2k tower gear? My towers are currently on average, 1/1.5k/800/900.

What do I have to currently build up to get high end tower gear?

thanks.

EDIT: for fun i thought it would be awesome to farm Zamira and gear from OMF. Short and sweet, however, the Zamira drops are crazy random! Didn't seem worth it...

tehcyx
04-16-2012, 09:32 AM
THIS^ is the point where i'm stuck too. Would really love to get some info on that.

fitty
04-16-2012, 09:38 AM
You haven't missed the boat. Actually Misty drops are better since you get trans gear now. It's even better because now you can start on wave 20-23-25-28 now. There's also some great builds that pretty much show you exactly how to do it.

Start doing HC survival, then when you can hit 30, go to Mixed Mode. Get a wall EV with 2500+ defense health (trans gear you can upgrade to 420, making it pretty easy). There's also a guide on doing Misty pure strategy runs to powerlevel yourself, you get 15m exp a run.

Just check the guides section it will tell you exactly how to start farming Misty, that's the best place to start for trans gear.

eldiablo80
04-16-2012, 09:40 AM
U can easilly get to 2k with NM misty HC non mixed mode survival. U could even get to 2500 if u're lucky. Once u're there u can start doing mixed mode, that has WAY better drops. Once u have a set of 2500 builders u can try moraggo but is far harder than misty MM.

KamelJabber
04-16-2012, 09:47 AM
SUPER news!
Sounds like I need to get further into Misty and keep on the look out.

thanks!

I guess the next questions is...is 2k the next logical jump for a stat or two or three? Is there a new standard for HIGH end gear? (curious)

DeltaDefender
04-16-2012, 09:50 AM
I got loads of high end myths/ trans from a wave 30 misty game

NPE
04-16-2012, 09:55 AM
You haven't missed the boat. Actually Misty drops are better since you get trans gear now. It's even better because now you can start on wave 20-23-25-28 now. There's also some great builds that pretty much show you exactly how to do it.

Start doing HC survival, then when you can hit 30, go to Mixed Mode. Get a wall EV with 2500+ defense health (trans gear you can upgrade to 420, making it pretty easy). There's also a guide on doing Misty pure strategy runs to powerlevel yourself, you get 15m exp a run.

Just check the guides section it will tell you exactly how to start farming Misty, that's the best place to start for trans gear.

Did misty 26-30 last night and even the few trans pieces I got were crappy! A djinn glitched outside of the map on 30 and we lost :( However if KJ will get his head out of Alch lab he might find some better stuff ;)

Volvagia
04-16-2012, 09:58 AM
SUPER news!
Sounds like I need to get further into Misty and keep on the look out.

thanks!

I guess the next questions is...is 2k the next logical jump for a stat or two or three? Is there a new standard for HIGH end gear? (curious)

my best tower gear is 2100 2400 1100 1500, all from misty.

NPE
04-16-2012, 10:03 AM
SUPER news!
Sounds like I need to get further into Misty and keep on the look out.

thanks!

I guess the next questions is...is 2k the next logical jump for a stat or two or three? Is there a new standard for HIGH end gear? (curious)

I played with some solid guys closer to our mindset a few times. Might do a misty run tonight and I can invite you if there is an open spot. Got very close to killing it last night. Will also try MM after finishing 30. I got to 25 MM solo (duo with afk controller) last week. I got a 2.4k ev waller and 1.9k dmg trapper and my squire finally passed 2k dmg with other tower stats above 1k all from misty loot.

eldiablo80
04-16-2012, 10:25 AM
SUPER news!
Sounds like I need to get further into Misty and keep on the look out.

thanks!

I guess the next questions is...is 2k the next logical jump for a stat or two or three? Is there a new standard for HIGH end gear? (curious)

Actually I would start changing one piece or your set per type, as soon as U get it. I would got for max tower damage and some decent speed. U should get to 2500 damage 1800-1900 speed. Once u've changed ur old set u can give the old set to the EV for the buff beams. If u want an easy set up for misty u can find mine in the strategy pool. Never sell armors in the shop that would get to maximum in one or more needed stats. Keep them in order to make more sets for the trapper, for the mage, max tower hp for the second EV wall builder, etc. At top of this, try to build a new monk that has good tower boost damage (1500-2000) and some HP with 90 60 60 60 resist. Give him a genie with a decent damage weapon and u'll be able to triple damage output in misty of three lines (north, east and south) just standing in the middle firing to enemies for mana generation. Our harps do 361k per shot when builder is present 263 when he's not. Without tower boost we have something like 93k per shot (can't remember exactly). Dinamites also are crazy hitting for 500k/shot.

KamelJabber
04-16-2012, 10:44 AM
fabulous, thanks!
After a quite a few weeks of fooling around sounds like a great plan to get some new gear.

Disciple
04-16-2012, 12:51 PM
Actually I would start changing one piece or your set per type, as soon as U get it. I would got for max tower damage and some decent speed. U should get to 2500 damage 1800-1900 speed. Once u've changed ur old set u can give the old set to the EV for the buff beams. If u want an easy set up for misty u can find mine in the strategy pool. Never sell armors in the shop that would get to maximum in one or more needed stats. Keep them in order to make more sets for the trapper, for the mage, max tower hp for the second EV wall builder, etc. At top of this, try to build a new monk that has good tower boost damage (1500-2000) and some HP with 90 60 60 60 resist. Give him a genie with a decent damage weapon and u'll be able to triple damage output in misty of three lines (north, east and south) just standing in the middle firing to enemies for mana generation. Our harps do 361k per shot when builder is present 263 when he's not. Without tower boost we have something like 93k per shot (can't remember exactly). Dinamites also are crazy hitting for 500k/shot.

Here is a guide on Karathiki: http://forums.trendyent.com/showthread.php?53484-Guide-Karathiki-Jungle-Survival-7.26c-Solo-Duo-4-Players

Unlike Misty, no tower builder is used, and there is no enemy-count penalty for having more players join (tested with four in-game). The dps heroes all use dps pets, no guardians. The upkeep was quite low on wave 23. Hoping to reach wave 30 today.

FruitLord
04-16-2012, 01:07 PM
I was in the same spot as you, KamelJabber. Same stats, doing OMF, etc. Started using Kandar's misty build and solo'd as far as wave 29. My stats are now 1k/2.3k/900/1.1k. Got two transcendent upgrades in one run and my stats vaulted up.

Very random the drops in quality. But the best drop I've seen is some trans chain boots from wave 23 that started with a value of 28.7M. 245 upgrades and 250+ in all tower stats and hero stats(no skill stats). All the resists were positive, two of them were 15+. Pretty nuts. I don't use chain on any characters...yet!

KamelJabber
04-16-2012, 02:25 PM
WOW, thanks guys for all the input!!!
I haven't farmed for anything since Djinn were introduced. It was a such a bear. Instead I been having a grand ol' time doing challenges and helping folks.

@FuitLord: I remember us being in the same boat doing OMF...ON TO THE FORREST

KamelJabber
04-17-2012, 07:43 AM
Well, we died at 21 of Misty HC non-mixed. I didn't loot anything, I was waiting till 25.
Although a buddy I was playing with picked up a couple of Trans (they weren't super).

What is up with stopping the Djinn desummoning. Seems like the only way to stop them is if they are stunned (gas trap) or die!
That is how we lost, I kept hitting that little bugger but he just was going about his desummoning way...

zingfharn
04-17-2012, 09:00 AM
Well, we died at 21 of Misty HC non-mixed. I didn't loot anything, I was waiting till 25.
Although a buddy I was playing with picked up a couple of Trans (they weren't super).

What is up with stopping the Djinn desummoning. Seems like the only way to stop them is if they are stunned (gas trap) or die!
That is how we lost, I kept hitting that little bugger but he just was going about his desummoning way...
Plan a) Just run around looking for gas traps where the trap count is green, and manually trigger them. Last 30-120s of every wave, you basically run in a constant loop around the central hut, from where you can eyeball all the traps to see if they're triggered.
Should one go green, it means it's ready to be triggered, so run over and manually trigger it. Then return to the hut. It's more reliable than trying to interrupt them, because it'll hold for a minute or more, and you don't have to babysit the lane should other djinn come along.
Plan b) monk with hero hero attack, high hero boost, and high damage pet. Activate when you're onto spider/djinn stage, and just run from lane to lane killing them all. Monkey is the best for this due to range.

KamelJabber
04-17-2012, 09:15 AM
good plan. thanks.

Details on the loss. I think i had my traps stacked wrong. It was very early in the wave and didn't realize I had to worry about it. A Djinn floated over the gas trap like within the first 100 or so enemies before it had a chance to light. It was too deep to get caught up in the gas. Digging the monk idea. Donkey pet was also recommended as clutch for Djinn.

zingfharn
04-17-2012, 09:50 AM
Donkey is long range, actually. I never upped it's damage to really work out insane it gets (I don't think I ever got a good one), but my monkey is pretty lame and can interrupt djinn with one shot with hero boost activated. Because it's single projectile, it's really effective. But they're a bit of a bugger to farm.

For traps, I put the darkness at the very edge of the buff beam, and the gas a little closer in, so that the two trap numbers are a character width apart. For north, I start with the prox at the edge of the buff beam (far side of the tree), darkness a little closer, and gas closer than that (next to the tree). As a rule of thumb, the centre of the gas should never be further away than the edge of the inner (transparent) trigger circle of the furthest trap, or djinn will be able to desummon it. If that makes any sense. But my trap range is sort of retarded (1500 I think), so mileage may vary.
On that note, I genuinely believe a powerful trapper can totally change a map. My buffed proxies do around 200k DPS. Which is just total carnage. Add in a tower boost, and, well, you get the idea. It's got the point where i'm considering losing a harp in misty (given their uselessness at actually shooting trash properly) to add a proxy east and south. Only thing preventing me is the tediousness of repairing them. And spider control, obviously.

Failing that, just stack them all directly on top of each other.

KamelJabber
04-17-2012, 10:07 AM
Reading works but a picture is worth a thousand words :D

FruitLord
04-17-2012, 10:12 AM
Most of the gas traps are buffed by a beam so they should have plenty of aoe to catch a djinn if they go off. I think my traptress has 750 or 800 aoe. Even the ones in the NW corner that do not have a buff beam catch all the djinns. I have on occasion had to run out there and trigger the gas trap manually, though.

My issue was on placement of those NW traps. I put them further up eventually so that they covered everything(including the tree) in their trigger field. This guarantees no djinns flying to the NE and unsummoning that trap/wall up the stairs.

All my traps/ensnares are centered just barely on the outside of the wall for each lane. No need to push them out further, and it ensures they are inside the range of the buff beam.

zingfharn
04-17-2012, 10:20 AM
Reading works but a picture is worth a thousand words :DHeh. Can't play DD for a couple of weeks. For the time being, just stack them on top of each other, with the node of the buff beam just inside the edge of the trigger. Push the north prox forward a smidge. That should cover you.

KamelJabber
04-18-2012, 09:00 AM
Anyway, all great advice.
I ran non-mixed Misty yesterday and got to 29.
Run it solo or duo it's easier!
So after about 9 weeks my stats finally got a boost!
I was able to equip items right off the floor and get a bump in stats.
Picked up about 10ish trans items.

Seemed easier now that it did b4 Djinn.

My stats using Kandar's build before my Run:
Stats:
Traps: 1072/1582/909/795
Auras: 777/1059/1004/705
Squire Towers: 1035/1466/788/1099
EV Wall/Buff: 2500/600/x/x